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Slowness+bunny will still not fully work, because we need to model closer to the client here, i.e. acceleration and friction. Remaining issues in rough order of naughtiness: * On-ground friction based speed decrease. * Increasing of speed, above slowness sprinting speed but below normal sprinting speed. * Two-step bunnyhop, having h-speed increase to bunny with two packets. Similarly acceleration effects when touching ground, not modeled right by bunny. * Possibly more. |
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pom.xml |