NoCheatPlus/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/moving
asofold 62df128efd [BLEEDING][BREAKING] MC 1.13 Material changes, first batch.
First batch:
* Initialize blocks somehow, so no errors nor missing blocks happen
during startup.

Possibly Missing:
* There might be references of removed/renamed material (blocks/items)
throughout the code.
* Some blocks may behave different now/then.

Missing:
* Block#getData may not reflect (all?) properties anymore.
* Block shape getting is missing. Block shapes are now (potentially)
more complex to process. Concept might be to keep a double array for the
rough bounds, and add an (optional +- null) array of arrays for sub
shapes, if present (IBlockCacheNode). So a first rough update is more
simple/compatible.
2018-08-20 12:37:51 +02:00
..
location (I)TraceEntry: Add convenience method isInside for coordinates. 2018-06-24 10:48:48 +02:00
magic No set back no deal (on the paper). 2018-07-09 10:26:20 +02:00
model Improvements on piston + slime block. 2018-02-05 23:13:06 +01:00
player [BLEEDING][BREAKING] MC 1.13 Material changes, first batch. 2018-08-20 12:37:51 +02:00
util [BLEEDING] Scan for ground with the void-to-void set back policy. 2018-03-01 21:12:25 +01:00
vehicle [BROKEN] Data storage overhaul (basics). (+) 2018-02-26 12:15:53 +01:00
velocity Improvements on piston + slime block. 2018-02-05 23:13:06 +01:00
MovingConfig.java Further fiddle with sf vl relaxation. Use the move count instead of ms. 2018-03-01 10:43:51 +01:00
MovingData.java [BLEEDING][BREAKING][BROKEN] Continue data registry + API. (+) 2018-04-02 01:25:10 +02:00
MovingListener.java [BLEEDING][BREAKING] MC 1.13 Material changes, first batch. 2018-08-20 12:37:51 +02:00