NoCheatPlus/NCPCore/src/main/java/fr/neatmonster/nocheatplus/config
asofold 62df128efd [BLEEDING][BREAKING] MC 1.13 Material changes, first batch.
First batch:
* Initialize blocks somehow, so no errors nor missing blocks happen
during startup.

Possibly Missing:
* There might be references of removed/renamed material (blocks/items)
throughout the code.
* Some blocks may behave different now/then.

Missing:
* Block#getData may not reflect (all?) properties anymore.
* Block shape getting is missing. Block shapes are now (potentially)
more complex to process. Concept might be to keep a double array for the
rough bounds, and add an (optional +- null) array of arrays for sub
shapes, if present (IBlockCacheNode). So a first rough update is more
simple/compatible.
2018-08-20 12:37:51 +02:00
..
ConfPaths.java Remove not implemented options (fight.critical). (+) 2018-04-04 11:34:27 +02:00
ConfigCache.java Ready for UEFA EC: GPLv3 headers. 2016-06-02 20:33:21 +02:00
ConfigFile.java [BREAKING] Change ActionFactoryFactory related API. 2018-04-07 15:22:17 +02:00
ConfigFileWithActions.java [BLEEDING][BREAKING][INSTABLE] Swiftly throw in permission caching. 2018-01-30 23:09:34 +01:00
ConfigManager.java [BREAKING] Change ActionFactoryFactory related API. 2018-04-07 15:22:17 +02:00
DefaultConfig.java [BLEEDING][BREAKING] MC 1.13 Material changes, first batch. 2018-08-20 12:37:51 +02:00
GlobalConfig.java Ready for UEFA EC: GPLv3 headers. 2016-06-02 20:33:21 +02:00
Moved.java Ready for UEFA EC: GPLv3 headers. 2016-06-02 20:33:21 +02:00
PathUtils.java Ready for UEFA EC: GPLv3 headers. 2016-06-02 20:33:21 +02:00
RawConfigFile.java [BLEEDING] Fix native access modules. 2017-12-18 01:14:23 +01:00
WorldConfigCache.java Ready for UEFA EC: GPLv3 headers. 2016-06-02 20:33:21 +02:00
WorldConfigProvider.java Ready for UEFA EC: GPLv3 headers. 2016-06-02 20:33:21 +02:00