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* Create interfaces for positions/locations. Use in RichXYLocatio, TrigUtil. * Add a basic implementation for isOnIce to RichBoundsLocation. * Optimize prepare in RichBoundsLocation. * [ONGOING] Elaborate on SetBackStorage. Breaks access to Trigutil and RichBoundsLocation, thus PlayerLocation. Recompiling should solve issues. |
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pom.xml |