145 lines
5.0 KiB
Java
145 lines
5.0 KiB
Java
/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package fr.neatmonster.nocheatplus.compat.bukkit.model;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.type.Door;
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import org.bukkit.block.data.type.Door.Hinge;
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import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
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public class BukkitDoor implements BukkitShapeModel {
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/**
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*
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* @param facing
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* @param hinge
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* @param isOpen
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* @return The block face of the block the door is standing on, indicating
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* where the door is.
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*/
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private static final BlockFace getWhereTheDoorIsFace(
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final BlockFace facing, final Hinge hinge,
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final boolean isOpen) {
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// For idiots:
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/*
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* Facing: Door is closing the opposite side of the block, so the
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* "outside" is south.
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*/
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/*
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* Hinge: Looking into the facing direction, hinge is left or right.
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*/
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// Bukkit.getServer().broadcastMessage("hinge=" + hinge
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// + " / facing=" + facing
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// + " / open=" + isOpen);
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// Let's play north and south:
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switch (facing) {
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case NORTH:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.WEST;
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}
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else {
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return BlockFace.EAST;
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}
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}
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else {
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return BlockFace.SOUTH;
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}
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case SOUTH:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.EAST;
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}
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else {
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return BlockFace.WEST;
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}
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}
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else {
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return BlockFace.NORTH;
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}
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case EAST:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.NORTH;
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}
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else {
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return BlockFace.SOUTH;
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}
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}
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else {
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return BlockFace.WEST;
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}
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case WEST:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.SOUTH;
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}
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else {
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return BlockFace.NORTH;
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}
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}
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else {
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return BlockFace.EAST;
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}
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default:
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// Invalid
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return BlockFace.SELF;
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}
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}
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//private static final double doorWidthClosed = 0.2125;
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private static final double doorWidthOpen = 0.1875;
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@Override
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public double[] getShape(final BlockCache blockCache,
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final World world, final int x, final int y, final int z) {
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final Block block = world.getBlockAt(x, y, z);
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final BlockState state = block.getState();
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final BlockData blockData = state.getBlockData();
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if (blockData instanceof Door) {
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final Door door = (Door) blockData;
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final boolean isOpen = door.isOpen();
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final double doorWidth = doorWidthOpen; // isOpen ? doorWidthOpen : doorWidthClosed;
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switch(getWhereTheDoorIsFace(door.getFacing(),
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door.getHinge(), isOpen)) {
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case NORTH:
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return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, doorWidth};
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case SOUTH:
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return new double[] {0.0, 0.0, 1.0 - doorWidth, 1.0, 1.0, 1.0};
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case EAST:
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return new double[] {1.0 - doorWidth, 0.0, 0.0, 1.0, 1.0, 1.0};
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case WEST:
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return new double[] {0.0, 0.0, 0.0, doorWidth, 1.0, 1.0};
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default:
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break;
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}
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}
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return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, 1.0};
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}
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@Override
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public int getFakeData(final BlockCache blockCache,
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final World world, final int x, final int y, final int z) {
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return 0;
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}
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}
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