NoCheatPlus/NCPCompatCB3043/src/main/java/fr/neatmonster/nocheatplus/compat/cb3043/MCAccessCB3043.java

192 lines
6.5 KiB
Java

package fr.neatmonster.nocheatplus.compat.cb3043;
import net.minecraft.server.v1_7_R3.AxisAlignedBB;
import net.minecraft.server.v1_7_R3.Block;
import net.minecraft.server.v1_7_R3.DamageSource;
import net.minecraft.server.v1_7_R3.EntityComplexPart;
import net.minecraft.server.v1_7_R3.EntityPlayer;
import net.minecraft.server.v1_7_R3.MobEffectList;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.command.CommandMap;
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
import fr.neatmonster.nocheatplus.compat.MCAccess;
import fr.neatmonster.nocheatplus.utilities.BlockCache;
import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
public class MCAccessCB3043 implements MCAccess{
/**
* Constructor to let it fail.
*/
public MCAccessCB3043() {
getCommandMap();
ReflectionUtil.checkMembers("net.minecraft.server.v1_7_R3.", new String[] {"Entity" , "dead"});
// block bounds, original: minX, maxX, minY, maxY, minZ, maxZ
ReflectionUtil.checkMethodReturnTypesNoArgs(net.minecraft.server.v1_7_R3.Block.class,
new String[]{"x", "y", "z", "A", "B", "C"}, double.class);
// TODO: Nail it down further.
}
@Override
public String getMCVersion() {
// 1_7_R3
return "1.7.8|1.7.9";
}
@Override
public String getServerVersionTag() {
return "CB3043";
}
@Override
public CommandMap getCommandMap() {
return ((CraftServer) Bukkit.getServer()).getCommandMap();
}
@Override
public BlockCache getBlockCache(final World world) {
return new BlockCacheCB3043(world);
}
@Override
public double getHeight(final Entity entity) {
final net.minecraft.server.v1_7_R3.Entity mcEntity = ((CraftEntity) entity).getHandle();
final double entityHeight = Math.max(mcEntity.length, Math.max(mcEntity.height, mcEntity.boundingBox.e - mcEntity.boundingBox.b));
if (entity instanceof LivingEntity) {
return Math.max(((LivingEntity) entity).getEyeHeight(), entityHeight);
} else return entityHeight;
}
@Override
public AlmostBoolean isBlockSolid(final int id) {
final Block block = Block.e(id);
if (block == null || block.getMaterial() == null) {
return AlmostBoolean.MAYBE;
}
else {
return AlmostBoolean.match(block.getMaterial().isSolid());
}
}
@Override
public AlmostBoolean isBlockLiquid(final int id) {
final Block block = Block.e(id);
if (block == null || block.getMaterial() == null) {
return AlmostBoolean.MAYBE;
}
else {
return AlmostBoolean.match(block.getMaterial().isLiquid());
}
}
@Override
public double getWidth(final Entity entity) {
return ((CraftEntity) entity).getHandle().width;
}
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead) return AlmostBoolean.NO;
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.boundingBox;
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
if (dY > 1.8) {
return AlmostBoolean.YES; // dY > 1.65D ||
}
if (dY < 0.1D && entityPlayer.length >= 0.1) {
return AlmostBoolean.YES;
}
}
return AlmostBoolean.MAYBE;
}
@Override
public double getJumpAmplifier(final Player player) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
if (mcPlayer.hasEffect(MobEffectList.JUMP)) {
return mcPlayer.getEffect(MobEffectList.JUMP).getAmplifier();
}
else {
return Double.NEGATIVE_INFINITY;
}
}
@Override
public double getFasterMovementAmplifier(final Player player) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
if (mcPlayer.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
return mcPlayer.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier();
}
else {
return Double.NEGATIVE_INFINITY;
}
}
@Override
public int getInvulnerableTicks(final Player player) {
return ((CraftPlayer) player).getHandle().invulnerableTicks;
}
@Override
public void setInvulnerableTicks(final Player player, final int ticks) {
((CraftPlayer) player).getHandle().invulnerableTicks = ticks;
}
@Override
public void dealFallDamage(final Player player, final double damage) {
((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (float) damage);
}
@Override
public boolean isComplexPart(final Entity entity) {
return ((CraftEntity) entity).getHandle() instanceof EntityComplexPart;
}
@Override
public boolean shouldBeZombie(final Player player) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
}
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
@Override
public boolean hasGravity(final Material mat) {
// TODO: Test/check.
return mat.hasGravity();
}
@Override
public AlmostBoolean dealFallDamageFiresAnEvent() {
return AlmostBoolean.MAYBE;
}
// @Override
// public void correctDirection(final Player player) {
// final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
// // Main direction.
// mcPlayer.yaw = LocUtil.correctYaw(mcPlayer.yaw);
// mcPlayer.pitch = LocUtil.correctPitch(mcPlayer.pitch);
// // Consider setting the lastYaw here too.
// }
}