mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-09-18 18:01:17 +02:00
192 lines
6.5 KiB
Java
192 lines
6.5 KiB
Java
package fr.neatmonster.nocheatplus.compat.cb3043;
|
|
|
|
import net.minecraft.server.v1_7_R3.AxisAlignedBB;
|
|
import net.minecraft.server.v1_7_R3.Block;
|
|
import net.minecraft.server.v1_7_R3.DamageSource;
|
|
import net.minecraft.server.v1_7_R3.EntityComplexPart;
|
|
import net.minecraft.server.v1_7_R3.EntityPlayer;
|
|
import net.minecraft.server.v1_7_R3.MobEffectList;
|
|
|
|
import org.bukkit.Bukkit;
|
|
import org.bukkit.Material;
|
|
import org.bukkit.World;
|
|
import org.bukkit.command.CommandMap;
|
|
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
|
|
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftEntity;
|
|
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
|
|
import org.bukkit.entity.Entity;
|
|
import org.bukkit.entity.LivingEntity;
|
|
import org.bukkit.entity.Player;
|
|
|
|
import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
|
|
import fr.neatmonster.nocheatplus.compat.MCAccess;
|
|
import fr.neatmonster.nocheatplus.utilities.BlockCache;
|
|
import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
|
|
|
|
public class MCAccessCB3043 implements MCAccess{
|
|
|
|
/**
|
|
* Constructor to let it fail.
|
|
*/
|
|
public MCAccessCB3043() {
|
|
getCommandMap();
|
|
ReflectionUtil.checkMembers("net.minecraft.server.v1_7_R3.", new String[] {"Entity" , "dead"});
|
|
// block bounds, original: minX, maxX, minY, maxY, minZ, maxZ
|
|
ReflectionUtil.checkMethodReturnTypesNoArgs(net.minecraft.server.v1_7_R3.Block.class,
|
|
new String[]{"x", "y", "z", "A", "B", "C"}, double.class);
|
|
// TODO: Nail it down further.
|
|
}
|
|
|
|
@Override
|
|
public String getMCVersion() {
|
|
// 1_7_R3
|
|
return "1.7.8|1.7.9";
|
|
}
|
|
|
|
@Override
|
|
public String getServerVersionTag() {
|
|
return "CB3043";
|
|
}
|
|
|
|
@Override
|
|
public CommandMap getCommandMap() {
|
|
return ((CraftServer) Bukkit.getServer()).getCommandMap();
|
|
}
|
|
|
|
@Override
|
|
public BlockCache getBlockCache(final World world) {
|
|
return new BlockCacheCB3043(world);
|
|
}
|
|
|
|
@Override
|
|
public double getHeight(final Entity entity) {
|
|
final net.minecraft.server.v1_7_R3.Entity mcEntity = ((CraftEntity) entity).getHandle();
|
|
final double entityHeight = Math.max(mcEntity.length, Math.max(mcEntity.height, mcEntity.boundingBox.e - mcEntity.boundingBox.b));
|
|
if (entity instanceof LivingEntity) {
|
|
return Math.max(((LivingEntity) entity).getEyeHeight(), entityHeight);
|
|
} else return entityHeight;
|
|
}
|
|
|
|
@Override
|
|
public AlmostBoolean isBlockSolid(final int id) {
|
|
final Block block = Block.e(id);
|
|
if (block == null || block.getMaterial() == null) {
|
|
return AlmostBoolean.MAYBE;
|
|
}
|
|
else {
|
|
return AlmostBoolean.match(block.getMaterial().isSolid());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public AlmostBoolean isBlockLiquid(final int id) {
|
|
final Block block = Block.e(id);
|
|
if (block == null || block.getMaterial() == null) {
|
|
return AlmostBoolean.MAYBE;
|
|
}
|
|
else {
|
|
return AlmostBoolean.match(block.getMaterial().isLiquid());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public double getWidth(final Entity entity) {
|
|
return ((CraftEntity) entity).getHandle().width;
|
|
}
|
|
|
|
@Override
|
|
public AlmostBoolean isIllegalBounds(final Player player) {
|
|
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
|
|
if (entityPlayer.dead) return AlmostBoolean.NO;
|
|
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
|
|
final AxisAlignedBB box = entityPlayer.boundingBox;
|
|
if (!entityPlayer.isSleeping()) {
|
|
// This can not really test stance but height of bounding box.
|
|
final double dY = Math.abs(box.e - box.b);
|
|
if (dY > 1.8) {
|
|
return AlmostBoolean.YES; // dY > 1.65D ||
|
|
}
|
|
if (dY < 0.1D && entityPlayer.length >= 0.1) {
|
|
return AlmostBoolean.YES;
|
|
}
|
|
}
|
|
return AlmostBoolean.MAYBE;
|
|
}
|
|
|
|
@Override
|
|
public double getJumpAmplifier(final Player player) {
|
|
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
|
|
if (mcPlayer.hasEffect(MobEffectList.JUMP)) {
|
|
return mcPlayer.getEffect(MobEffectList.JUMP).getAmplifier();
|
|
}
|
|
else {
|
|
return Double.NEGATIVE_INFINITY;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public double getFasterMovementAmplifier(final Player player) {
|
|
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
|
|
if (mcPlayer.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
|
|
return mcPlayer.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier();
|
|
}
|
|
else {
|
|
return Double.NEGATIVE_INFINITY;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getInvulnerableTicks(final Player player) {
|
|
return ((CraftPlayer) player).getHandle().invulnerableTicks;
|
|
}
|
|
|
|
@Override
|
|
public void setInvulnerableTicks(final Player player, final int ticks) {
|
|
((CraftPlayer) player).getHandle().invulnerableTicks = ticks;
|
|
}
|
|
|
|
@Override
|
|
public void dealFallDamage(final Player player, final double damage) {
|
|
((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (float) damage);
|
|
}
|
|
|
|
@Override
|
|
public boolean isComplexPart(final Entity entity) {
|
|
return ((CraftEntity) entity).getHandle() instanceof EntityComplexPart;
|
|
}
|
|
|
|
@Override
|
|
public boolean shouldBeZombie(final Player player) {
|
|
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
|
|
return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
|
|
}
|
|
|
|
@Override
|
|
public void setDead(final Player player, final int deathTicks) {
|
|
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
|
|
mcPlayer.deathTicks = deathTicks;
|
|
mcPlayer.dead = true;
|
|
}
|
|
|
|
@Override
|
|
public boolean hasGravity(final Material mat) {
|
|
// TODO: Test/check.
|
|
return mat.hasGravity();
|
|
}
|
|
|
|
@Override
|
|
public AlmostBoolean dealFallDamageFiresAnEvent() {
|
|
return AlmostBoolean.MAYBE;
|
|
}
|
|
|
|
// @Override
|
|
// public void correctDirection(final Player player) {
|
|
// final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
|
|
// // Main direction.
|
|
// mcPlayer.yaw = LocUtil.correctYaw(mcPlayer.yaw);
|
|
// mcPlayer.pitch = LocUtil.correctPitch(mcPlayer.pitch);
|
|
// // Consider setting the lastYaw here too.
|
|
// }
|
|
|
|
}
|