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Adds a "dirty"-flag, set on receiving velocity. If a player still ascends while exceeding max-jump-phase, a violation will be triggered, regardless of the taken distance. This has not been tested against hacks yet, and might well have little effect. It does aim against step and block-jumping on protected regions, but there might be another limiting method necessary to make this fully effective. |
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src/main | ||
pom.xml |