NoCheatPlus/NCPCompat
asofold d4616f415d [Bleeding] Various fixes for collision logic and consequent changes.
General:
- Wrong flags checked or flags checked in the wrong way.
- isPassable should use collidesBlock.
- collidesBlock should not see high-value-only matches as collisions.
- collidesCenter returns true for the case of collision (...).

Liquid blocks:
- New flag introduced to model rough liquid height for flowing liquids.
- One more workaround condition for moving in/off liquids.
- Use exact bounding-box for liquids checking in PlayerLocation.
- Check for water first in PlayerLocation.isInLiquid.

Other:
- Alter some block flags and workarounds.
- (other)
2013-03-11 06:01:39 +01:00
..
src [Bleeding] Various fixes for collision logic and consequent changes. 2013-03-11 06:01:39 +01:00
pom.xml Set dependencies to 1.4.7-R1.x. 2013-01-31 07:05:28 +01:00