From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: killme <killme-git@ibts.me>
Date: Sun, 12 Nov 2017 19:40:01 +0100
Subject: [PATCH] Prevent logins from being processed when the player has
 disconnected


diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 9cbd0174ca4cd4a74a04295d34217c1581ca3912..b2a7fc9bc4a168304f83411559558e3a218934a4 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -78,7 +78,11 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
         }
         // Paper end
         if (this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT) {
-            this.handleAcceptedLogin();
+            // Paper start - prevent logins to be processed even though disconnect was called
+            if (connection.isConnected()) {
+                this.handleAcceptedLogin();
+            }
+            // Paper end
         } else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
             ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
 
