From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aya <31237389+tal5@users.noreply.github.com>
Date: Fri, 20 Jan 2023 13:49:35 +0000
Subject: [PATCH] Add Player#sendEquipmentChange(Map) API


diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index de960716478477ce199526b8f860cfafa1541ee9..eb2fd6f0e09e50eeacfe4ceccf8fdede55c135a3 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -666,7 +666,21 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
      * @param slot The slot of the spoofed equipment change
      * @param item The ItemStack to display for the player
      */
-    public void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item);
+    // Paper start
+    default void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item) {
+        this.sendEquipmentChange(entity, java.util.Map.of(slot, item));
+    };
+
+    /**
+     * Send an equipment change for an entity. This fakes the equipment change
+     * of an entity for a user. This will not actually change the inventory of
+     * the specified entity in any way.
+     *
+     * @param entity The entity that the player will see the change for
+     * @param equipmentChanges A map of slots to the items they will be changed to, cannot contain null values.
+     */
+    void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull java.util.Map<EquipmentSlot, ItemStack> equipmentChanges);
+    // Paper end
 
     // Paper start
     /**
