From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:07:55 -0600
Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining

Hot methods, so reduce # of instructions for the method.

Move is valid location test to the BlockPosition class so that it can access local variables.

Replace all calls to the new place to the unnecessary forward.

Optimize getType and getBlockData to manually inline and optimize the calls

diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
index 3b254a89484ac8a9dba399c7eb081328ff69a7b2..a6a6aaf226655d0e44bc229288112882a9c04e3b 100644
--- a/src/main/java/net/minecraft/core/Vec3i.java
+++ b/src/main/java/net/minecraft/core/Vec3i.java
@@ -33,6 +33,12 @@ public class Vec3i implements Comparable<Vec3i> {
         return CODEC.flatXmap(checkOffsetAxes(maxAbsValue), checkOffsetAxes(maxAbsValue));
     }
 
+    // Paper start
+    public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) {
+        return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY());
+    }
+    // Paper end
+
     public Vec3i(int x, int y, int z) {
         this.x = x;
         this.y = y;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index aeb37e84f5760a7435530123b53276920fb19749..3e4ebdb53b543c85c1179b591ce5569336fbb995 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -279,7 +279,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
     }
 
     public boolean isInWorldBounds(BlockPos pos) {
-        return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
+        return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check
     }
 
     public static boolean isInSpawnableBounds(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 1b7496cec0ba5a95615a069e3168bd46308d0b40..508c2fff8d8e0c6f37b6c4e3b72ba772c2ab2ee5 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -160,6 +160,7 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
         return GameEventListenerRegistry.NOOP;
     }
 
+    public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper
     @Nullable
     public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
 
diff --git a/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
index 2eb92dde607d7c8968cb07c6f3c24e1c45e9990f..908f71721daf4305692f424d7712cbfdddddae83 100644
--- a/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/EmptyLevelChunk.java
@@ -55,6 +55,12 @@ public class EmptyLevelChunk extends LevelChunk {
     public void setBlockEmptinessMap(final boolean[] emptinessMap) {}
     // Paper end - starlight
 
+    // Paper start
+    @Override
+    public BlockState getBlockState(int x, int y, int z) {
+        return Blocks.VOID_AIR.defaultBlockState();
+    }
+    // Paper end
     @Override
     public BlockState getBlockState(BlockPos pos) {
         return Blocks.VOID_AIR.defaultBlockState();
diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
index 8033c8741a0f73919a357893652592b317bfb417..9a1cffd51aaf97f759a9057aefbf50bd6f5ed028 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
@@ -89,6 +89,12 @@ public class ImposterProtoChunk extends ProtoChunk {
     public BlockState getBlockState(BlockPos pos) {
         return this.wrapped.getBlockState(pos);
     }
+    // Paper start
+    @Override
+    public final BlockState getBlockState(final int x, final int y, final int z) {
+        return this.wrapped.getBlockStateFinal(x, y, z);
+    }
+    // Paper end
 
     @Override
     public FluidState getFluidState(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index b78e89eed44a06bb8c7a8a62e561574d4dc4b2de..ac67a34bee88e502b88a7cb7413f4ab33c7458b4 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -342,12 +342,29 @@ public class LevelChunk extends ChunkAccess {
         }
     }
 
+    // Paper start - Optimize getBlockData to reduce instructions
     @Override
     public BlockState getBlockState(BlockPos pos) {
-        int i = pos.getX();
-        int j = pos.getY();
-        int k = pos.getZ();
+        return this.getBlockStateFinal(pos.getX(), pos.getY(), pos.getZ());
+    }
+
+    @Override
+    public BlockState getBlockState(final int x, final int y, final int z) {
+        return this.getBlockStateFinal(x, y, z);
+    }
+    public final BlockState getBlockStateFinal(final int x, final int y, final int z) {
+        // Method body / logic copied from below
+        final int i = this.getSectionIndex(y);
+        if (i < 0 || i >= this.sections.length || this.sections[i].nonEmptyBlockCount == 0 || this.sections[i].hasOnlyAir()) {
+            return Blocks.AIR.defaultBlockState();
+        }
+        // Inlined ChunkSection.getType() and DataPaletteBlock.a(int,int,int)
+        return this.sections[i].states.get((y & 15) << 8 | (z & 15) << 4 | x & 15);
 
+    }
+
+    public BlockState getBlockState_unused(int i, int j, int k) {
+        // Paper end
         if (this.level.isDebug()) {
             BlockState iblockdata = null;
 
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index dddae1e226d8f58cdcfc597e25d4228cd3245cb4..ae37e97e52557b48f129cc02eeea395378a48444 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -21,7 +21,7 @@ public class LevelChunkSection {
     public static final int SECTION_SIZE = 4096;
     public static final int BIOME_CONTAINER_BITS = 2;
     private final int bottomBlockY;
-    private short nonEmptyBlockCount;
+    short nonEmptyBlockCount; // Paper - package-private
     private short tickingBlockCount;
     private short tickingFluidCount;
     public final PalettedContainer<BlockState> states;
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 0b67858f8d6689b34816f9556f3424af512a7401..c24b4c6a560aab2df07783b3481981deb8571a50 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -94,14 +94,18 @@ public class ProtoChunk extends ChunkAccess {
 
     @Override
     public BlockState getBlockState(BlockPos pos) {
-        int i = pos.getY();
-        if (this.isOutsideBuildHeight(i)) {
+        // Paper start
+        return getBlockState(pos.getX(), pos.getY(), pos.getZ());
+    }
+    public BlockState getBlockState(final int x, final int y, final int z) {
+        if (this.isOutsideBuildHeight(y)) {
             return Blocks.VOID_AIR.defaultBlockState();
         } else {
-            LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i));
-            return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15);
+            LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)];
+            return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15);
         }
     }
+    // Paper end
 
     @Override
     public FluidState getFluidState(BlockPos pos) {
