Paper/patches/api/0263-PlayerMoveEvent-Improvements.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Thu, 29 Apr 2021 10:31:44 +0100
Subject: [PATCH] PlayerMoveEvent Improvements
diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
index 1a58734d919fae247eeb85dd785fd59990856505..b484abf3b06b1fb3577b43d50d64498dcd7652c9 100644
--- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
@@ -93,6 +93,53 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
this.to = to;
}
+ // Paper start - PlayerMoveEvent improvements
+ /**
+ * Check if the player has changed position (even within the same block) in the event
+ *
+ * @return whether the player has changed position or not
+ */
+ public boolean hasChangedPosition() {
+ return hasExplicitlyChangedPosition() || !from.getWorld().equals(to.getWorld());
+ }
+
+ /**
+ * Check if the player has changed position (even within the same block) in the event, disregarding a possible world change
+ *
+ * @return whether the player has changed position or not
+ */
+ public boolean hasExplicitlyChangedPosition() {
+ return from.getX() != to.getX() || from.getY() != to.getY() || from.getZ() != to.getZ();
+ }
+
+ /**
+ * Check if the player has moved to a new block in the event
+ *
+ * @return whether the player has moved to a new block or not
+ */
+ public boolean hasChangedBlock() {
+ return hasExplicitlyChangedBlock() || !from.getWorld().equals(to.getWorld());
+ }
+
+ /**
+ * Check if the player has moved to a new block in the event, disregarding a possible world change
+ *
+ * @return whether the player has moved to a new block or not
+ */
+ public boolean hasExplicitlyChangedBlock() {
+ return from.getBlockX() != to.getBlockX() || from.getBlockY() != to.getBlockY() || from.getBlockZ() != to.getBlockZ();
+ }
+
+ /**
+ * Check if the player has changed orientation in the event
+ *
+ * @return whether the player has changed orientation or not
+ */
+ public boolean hasChangedOrientation() {
+ return from.getPitch() != to.getPitch() || from.getYaw() != to.getYaw();
+ }
+ // Paper end
+
private void validateLocation(@NotNull Location loc) {
Preconditions.checkArgument(loc != null, "Cannot use null location!");
Preconditions.checkArgument(loc.getWorld() != null, "Cannot use null location with null world!");