Paper/patches/server/0152-handle-ServerboundKeepAlivePacket-async.patch

42 lines
2.3 KiB
Diff
Raw Permalink Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 5 Oct 2017 01:54:07 +0100
2022-06-11 11:02:09 +02:00
Subject: [PATCH] handle ServerboundKeepAlivePacket async
2021-06-11 14:02:28 +02:00
2022-06-11 11:02:09 +02:00
In 1.12.2, Mojang moved the processing of ServerboundKeepAlivePacket off the main
2021-06-11 14:02:28 +02:00
thread, while entirely correct for the server, this causes issues with
plugins which are expecting the PlayerQuitEvent on the main thread.
In order to counteract some bad behavior, we will post handling of the
disconnection to the main thread, but leave the actual processing of the packet
off the main thread.
also adding some additional logging in order to help work out what is causing
random disconnections for clients.
2023-09-21 22:35:39 +02:00
diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
2024-10-22 23:30:51 +02:00
index 04ada45eabd5a6c752c320cdff1a65c7ac83eb22..6fd8204a8d66d26c3011d197c004398d320dc469 100644
2023-09-21 22:35:39 +02:00
--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
2024-10-22 23:30:51 +02:00
@@ -129,14 +129,18 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
2021-06-11 14:02:28 +02:00
@Override
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
2023-06-07 21:37:42 +02:00
- PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit
+ //PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit // Paper - handle ServerboundKeepAlivePacket async
2021-06-11 14:02:28 +02:00
if (this.keepAlivePending && packet.getId() == this.keepAliveChallenge) {
int i = (int) (Util.getMillis() - this.keepAliveTime);
2023-09-21 22:35:39 +02:00
this.latency = (this.latency * 3 + i) / 4;
2021-06-11 14:02:28 +02:00
this.keepAlivePending = false;
} else if (!this.isSingleplayerOwner()) {
2023-09-21 22:35:39 +02:00
- this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE);
2021-06-11 14:02:28 +02:00
+ // Paper start - This needs to be handled on the main thread for plugins
2021-06-12 14:58:17 +02:00
+ server.submit(() -> {
2023-09-21 22:35:39 +02:00
+ this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE);
2021-06-11 14:02:28 +02:00
+ });
+ // Paper end - This needs to be handled on the main thread for plugins
2021-06-11 14:02:28 +02:00
}
}