2022-10-03 20:50:53 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Mon, 3 Oct 2022 20:48:19 +0200
Subject: [PATCH] Remove unnecessary onTrackingStart during navigation warning
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-19 07:34:32 +01:00
index 88e3408244f57e9138d7ca7f9b2b90d4f8b66f7e..6db3418d839c0f4cd75ad822e605dc2105c3df53 100644
2022-10-03 20:50:53 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-19 07:34:32 +01:00
@@ -2242,7 +2242,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
2024-04-24 23:23:56 +02:00
}
2022-10-03 20:50:53 +02:00
2024-04-24 23:23:56 +02:00
if (entity instanceof Mob entityinsentient) {
2022-10-03 20:50:53 +02:00
- if (ServerLevel.this.isUpdatingNavigations) {
2024-01-18 15:56:25 +01:00
+ if (false && ServerLevel.this.isUpdatingNavigations) { // Paper - Remove unnecessary onTrackingStart during navigation warning
2022-10-03 20:50:53 +02:00
String s = "onTrackingStart called during navigation iteration";
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-19 07:34:32 +01:00
@@ -2322,7 +2322,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
2024-04-24 23:23:56 +02:00
}
2022-10-03 20:50:53 +02:00
2024-04-24 23:23:56 +02:00
if (entity instanceof Mob entityinsentient) {
2022-10-03 20:50:53 +02:00
- if (ServerLevel.this.isUpdatingNavigations) {
2024-01-18 15:56:25 +01:00
+ if (false && ServerLevel.this.isUpdatingNavigations) { // Paper - Remove unnecessary onTrackingStart during navigation warning
2022-10-03 20:50:53 +02:00
String s = "onTrackingStart called during navigation iteration";
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));