2021-06-11 14:02:28 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
|
|
|
|
Date: Sat, 29 May 2021 14:33:18 -0500
|
|
|
|
Subject: [PATCH] Add more line of sight methods
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
2022-01-01 04:05:42 +01:00
|
|
|
index facbf08b5427cf3841d58cfb946129bf7d7f8ea3..a0e4264b5dc8df806b5bec52a8cb831005833161 100644
|
2021-06-11 14:02:28 +02:00
|
|
|
--- a/src/main/java/org/bukkit/World.java
|
|
|
|
+++ b/src/main/java/org/bukkit/World.java
|
2021-08-25 09:59:26 +02:00
|
|
|
@@ -74,6 +74,14 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
2021-06-11 14:02:28 +02:00
|
|
|
*/
|
|
|
|
@NotNull
|
|
|
|
io.papermc.paper.world.MoonPhase getMoonPhase();
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Tell whether a line of sight exists between the given locations
|
|
|
|
+ * @param from Location to start at
|
|
|
|
+ * @param to target Location
|
|
|
|
+ * @return whether a line of sight exists between {@code from} and {@code to}
|
|
|
|
+ */
|
|
|
|
+ public boolean lineOfSightExists(@NotNull Location from, @NotNull Location to);
|
|
|
|
// Paper end
|
|
|
|
|
|
|
|
/**
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
|
2021-06-15 06:55:46 +02:00
|
|
|
index 330eab77547ae059f716418f71ad1d3391a57a9b..cda05df6784dd4d6a09710a416dcb71c016dabfc 100644
|
2021-06-11 14:02:28 +02:00
|
|
|
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
|
|
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
|
|
@@ -483,6 +483,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
|
|
|
|
*/
|
|
|
|
public boolean hasLineOfSight(@NotNull Entity other);
|
|
|
|
|
|
|
|
+ // Paper start
|
|
|
|
+ /**
|
|
|
|
+ * Checks whether the living entity has block line of sight to the given block.
|
|
|
|
+ * <p>
|
|
|
|
+ * This uses the same algorithm that hostile mobs use to find the closest
|
|
|
|
+ * player.
|
|
|
|
+ *
|
|
|
|
+ * @param location the location to determine line of sight to
|
|
|
|
+ * @return true if there is a line of sight, false if not
|
|
|
|
+ */
|
|
|
|
+ public boolean hasLineOfSight(@NotNull Location location);
|
|
|
|
+ // Paper end
|
|
|
|
+
|
|
|
|
/**
|
|
|
|
* Returns if the living entity despawns when away from players or not.
|
|
|
|
* <p>
|