Paper/Spigot-Server-Patches/0369-incremental-chunk-saving.patch

320 lines
15 KiB
Diff
Raw Normal View History

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2019-06-09 21:22:44 +02:00
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2020-06-26 01:38:24 +02:00
index 91c9a027dd7aef8253f3d707c95e4ed917d32580..b947b31fc3b135f116af97907d5301619cc33070 100644
2019-06-09 21:22:44 +02:00
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2020-06-26 01:38:24 +02:00
@@ -455,4 +455,19 @@ public class PaperWorldConfig {
2019-06-09 21:22:44 +02:00
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
2020-06-26 01:38:24 +02:00
index 141f2e8975b01fc2a5e7743955894f100c3062a2..8a316f732644886c476921c69838e9cb8b93a5b5 100644
2019-06-09 21:22:44 +02:00
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
2020-06-26 01:38:24 +02:00
@@ -43,7 +43,7 @@ public class Chunk implements IChunkAccess {
2019-06-09 21:22:44 +02:00
private TickList<Block> o;
private TickList<FluidType> p;
private boolean q;
- private long lastSaved;
+ public long lastSaved; // Paper
private volatile boolean s;
private long inhabitedTime;
2019-06-09 21:22:44 +02:00
@Nullable
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
2020-06-26 01:38:24 +02:00
index 726926f19c6725c1d935beec2f0f766d7466835e..f2ff1aa915c218bb1fc72467ccbd73ccf135c494 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
2020-06-26 01:38:24 +02:00
@@ -535,6 +535,15 @@ public class ChunkProviderServer extends IChunkProvider {
} // Paper - Timings
}
+ // Paper start - duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.tickDistanceManager();
+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.playerChunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end
+
@Override
public void close() throws IOException {
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415) * fixup patch and rebuild * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull 24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks 10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent CraftBukkit Changes: 1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack 803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks 7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory 06efc9ec Don't accept connections until all plugins have enabled da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving 104b3831 SPIGOT-5222: Cannot get Long values from Entity memory f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null Spigot Changes: e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive cbcc8e87 Make region files more reliable to write to 8887c5f4 Remove redundant late-bind option dac29063 Rebuild patches * Preserve old flush on save flag for reliable regionfiles Originally this patch was in paper * Fix some issues with the death event - Entities potentially entering a glitched state to the client where they appear to be falling over - Donkeys losing their chest if the event was cancelled (only an issue since the upstream merge) - Some wither death logic running for an entity killed by a wither
2019-08-05 18:35:40 +02:00
// CraftBukkit start
2019-06-09 21:22:44 +02:00
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index adfcc92a0f059e724e51a17468939a87938797ab..c6e96ebe3d3372e1c0868de46dd3b099dbd66bf3 100644
2019-06-09 21:22:44 +02:00
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
2020-06-26 01:38:24 +02:00
@@ -152,6 +152,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
2019-06-09 21:22:44 +02:00
public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
public File bukkitDataPackFolder;
public CommandDispatcher vanillaCommandDispatcher;
private boolean forceTicks;
2020-06-26 01:38:24 +02:00
@@ -1144,14 +1145,28 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
2019-06-09 21:22:44 +02:00
this.serverPing.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
- MinecraftServer.LOGGER.debug("Autosave started");
2019-06-09 21:22:44 +02:00
+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
2019-06-09 21:22:44 +02:00
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
this.methodProfiler.enter("save");
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
this.playerList.savePlayers();
- this.saveChunks(true, false, false);
+ }// Paper
+ // Paper start
+ for (WorldServer world : getWorlds()) {
+ if (world.paperConfig.autoSavePeriod > 0) {
+ try {
+ world.saveIncrementally(serverAutoSave);
+ } catch (ExceptionWorldConflict exceptionWorldConflict) {
+ MinecraftServer.LOGGER.warn(exceptionWorldConflict.getMessage());
+ }
+ }
2019-06-09 21:22:44 +02:00
+ }
+ // Paper end
+
this.methodProfiler.exit();
- MinecraftServer.LOGGER.debug("Autosave finished");
2019-06-09 21:22:44 +02:00
- }
+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
2019-06-09 21:22:44 +02:00
+ //} // Paper
this.methodProfiler.enter("snooper");
if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
2020-06-26 01:38:24 +02:00
index 3b0d13d319fe1d274ab657c7c87e5a2db5c02c4f..3e1c1253ad5e2fa68fd8a0bac100c2e7536ea080 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
2020-06-26 01:38:24 +02:00
@@ -40,6 +40,9 @@ public class PlayerChunk {
private final PlayerChunkMap chunkMap; // Paper
+ long lastAutoSaveTime; // Paper - incremental autosave
+ long inactiveTimeStart; // Paper - incremental autosave
+
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
@@ -386,7 +389,19 @@ public class PlayerChunk {
boolean flag2 = playerchunk_state.isAtLeast(PlayerChunk.State.BORDER);
boolean flag3 = playerchunk_state1.isAtLeast(PlayerChunk.State.BORDER);
+ boolean prevHasBeenLoaded = this.hasBeenLoaded; // Paper
this.hasBeenLoaded |= flag3;
+ // Paper start - incremental autosave
+ if (this.hasBeenLoaded & !prevHasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ }
+ // Paper end
if (!flag2 && flag3) {
// Paper start - cache ticking ready status
int expectCreateCount = ++this.fullChunkCreateCount;
@@ -506,8 +521,32 @@ public class PlayerChunk {
}
public void m() {
+ boolean prev = this.hasBeenLoaded; // Paper
+ this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ // Paper start - incremental autosave
+ if (prev != this.hasBeenLoaded) {
+ if (this.hasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ } else {
+ this.inactiveTimeStart = this.chunkMap.world.getTime();
+ this.chunkMap.autoSaveQueue.remove(this);
+ }
+ }
+ // Paper end
+ }
+
+ // Paper start - incremental autosave
+ public boolean setHasBeenLoaded() {
this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ return this.hasBeenLoaded;
}
+ // Paper end
public void a(ProtoChunkExtension protochunkextension) {
for (int i = 0; i < this.statusFutures.length(); ++i) {
2019-06-09 21:22:44 +02:00
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
2020-06-26 01:38:24 +02:00
index 6dda11ffc022aa9bc7481506811a710a184f5e78..39d89d6209123ae2146ae292009cad44c25f490a 100644
2019-06-09 21:22:44 +02:00
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
2020-06-26 01:38:24 +02:00
@@ -333,6 +333,64 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
2019-06-09 21:22:44 +02:00
+ // Paper start - incremental autosave
+ final it.unimi.dsi.fastutil.objects.ObjectRBTreeSet<PlayerChunk> autoSaveQueue = new it.unimi.dsi.fastutil.objects.ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.location), MCUtil.getCoordinateKey(playerchunk2.location));
+ });
+
+ protected void saveIncrementally() {
+ int savedThisTick = 0;
+ // optimized since we search far less chunks to hit ones that need to be saved
2020-06-26 01:38:24 +02:00
+ List<PlayerChunk> reschedule = new java.util.ArrayList<>(this.world.paperConfig.maxAutoSaveChunksPerTick);
+ long currentTick = this.world.getTime();
+ long maxSaveTime = currentTick - this.world.paperConfig.autoSavePeriod;
+
+ for (Iterator<PlayerChunk> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
+ PlayerChunk playerchunk = iterator.next();
+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
+ break;
+ }
+
+ iterator.remove();
+
+ IChunkAccess ichunkaccess = playerchunk.getChunkSave().getNow(null);
+ if (ichunkaccess instanceof Chunk) {
+ boolean shouldSave = ((Chunk)ichunkaccess).lastSaved <= maxSaveTime;
+
+ if (shouldSave && this.saveChunk(ichunkaccess)) {
+ ++savedThisTick;
2019-06-09 21:22:44 +02:00
+
+ if (!playerchunk.setHasBeenLoaded()) {
+ // do not fall through to reschedule logic
+ playerchunk.inactiveTimeStart = currentTick;
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ continue;
2019-06-09 21:22:44 +02:00
+ }
+ }
+ }
+
+ reschedule.add(playerchunk);
+
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ }
+
+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
+ PlayerChunk playerchunk = reschedule.get(i);
+ playerchunk.lastAutoSaveTime = this.world.getTime();
+ this.autoSaveQueue.add(playerchunk);
+ }
+ }
+ // Paper end
+
protected void save(boolean flag) {
if (flag) {
List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
2020-06-26 01:38:24 +02:00
@@ -443,6 +501,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.world.unloadChunk(chunk);
}
+ this.autoSaveQueue.remove(playerchunk); // Paper
this.lightEngine.a(ichunkaccess.getPos());
this.lightEngine.queueUpdate();
2020-06-26 01:38:24 +02:00
@@ -635,6 +694,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
playerchunk.a(new ProtoChunkExtension(chunk));
}
+ chunk.setLastSaved(this.world.getTime() - 1); // Paper - avoid autosaving newly generated/loaded chunks
+
chunk.a(() -> {
return PlayerChunk.getChunkState(playerchunk.getTicketLevel());
});
2019-06-09 21:22:44 +02:00
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2020-06-26 01:38:24 +02:00
index 58c6f9194dbd767650117594eee3ae0ba3a00dce..c2fffa60b3d020e4c70a2cabcf61ec36fb9edc65 100644
2019-06-09 21:22:44 +02:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2020-06-26 01:38:24 +02:00
@@ -769,11 +769,43 @@ public class WorldServer extends World implements GeneratorAccessSeed {
return !this.server.a(this, blockposition, entityhuman) && this.getWorldBorder().a(blockposition);
}
+ // Paper start - derived from below
2020-06-26 01:38:24 +02:00
+ public void saveIncrementally(boolean doFull) {
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
+ if (doFull) {
2019-12-13 02:18:18 +01:00
+ this.saveData();
+ }
+
+ timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.isSavingDisabled()) chunkproviderserver.saveIncrementally();
+ timings.worldSaveChunks.stopTiming(); // Paper
+
+
2020-06-26 01:38:24 +02:00
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
2020-06-26 01:38:24 +02:00
+ if (doFull) { // Paper
+ WorldServer worldserver1 = this;
+
2020-06-26 01:38:24 +02:00
+ worldDataServer.a(worldserver1.getWorldBorder().t());
+ worldDataServer.setCustomBossEvents(this.server.getBossBattleCustomData().save());
+ convertable.a(this.server.f, this.worldDataServer, this.server.getPlayerList().save());
+ }
2020-06-26 01:38:24 +02:00
+ // CraftBukkit end
+ }
+ }
+ // Paper end
+
2020-06-26 01:38:24 +02:00
public void save(@Nullable IProgressUpdate iprogressupdate, boolean flag, boolean flag1) {
ChunkProviderServer chunkproviderserver = this.getChunkProvider();
2019-06-09 21:22:44 +02:00
if (!flag1) {
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
2020-06-26 01:38:24 +02:00
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper
2019-06-09 21:22:44 +02:00
try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
if (iprogressupdate != null) {
2020-06-26 01:38:24 +02:00
iprogressupdate.a(new ChatMessage("menu.savingLevel"));
@@ -799,6 +831,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
2019-12-13 02:18:18 +01:00
// CraftBukkit end
}
2020-06-26 01:38:24 +02:00
+ private void saveData() { this.ag(); } // Paper - OBFHELPER
private void ag() {
if (this.dragonBattle != null) {
this.server.getSaveData().a(this.dragonBattle.a());