Paper/Spigot-Server-Patches/0139-Auto-fix-bad-Y-levels-on-player-login.patch

23 lines
1.0 KiB
Diff
Raw Normal View History

From bbb2e472449e6a5bf3508c1fb0548ef3eda51957 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login
Bring down to a saner Y level if super high, as this can cause the server to crash
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 2c4fc9f3e6..47cf068a1e 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -198,6 +198,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
2017-05-14 20:05:01 +02:00
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
+ if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world
2017-05-14 20:05:01 +02:00
if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
if (this.bK().getForceGamemode()) {
this.playerInteractManager.setGameMode(this.bK().getGamemode());
--
2.18.0