Paper/nms-patches/TileEntityShulkerBox.patch

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--- a/net/minecraft/server/TileEntityShulkerBox.java
+++ b/net/minecraft/server/TileEntityShulkerBox.java
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@@ -3,6 +3,10 @@
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import java.util.List;
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import java.util.stream.IntStream;
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import javax.annotation.Nullable;
+// CraftBukkit start
+import org.bukkit.craftbukkit.entity.CraftHumanEntity;
+import org.bukkit.entity.HumanEntity;
+// CraftBukkit end
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public class TileEntityShulkerBox extends TileEntityLootable implements IWorldInventory, ITickable {
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@@ -16,6 +20,37 @@
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private EnumColor l;
private boolean m;
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+ // CraftBukkit start - add fields and methods
+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
+ private int maxStack = MAX_STACK;
+ public boolean opened;
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+
+ public List<ItemStack> getContents() {
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+ return this.contents;
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+ }
+
+ public void onOpen(CraftHumanEntity who) {
+ transaction.add(who);
+ }
+
+ public void onClose(CraftHumanEntity who) {
+ transaction.remove(who);
+ }
+
+ public List<HumanEntity> getViewers() {
+ return transaction;
+ }
+
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+ @Override
+ public int getMaxStackSize() {
+ return maxStack;
+ }
+
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+ public void setMaxStackSize(int size) {
+ maxStack = size;
+ }
+ // CraftBukkit end
+
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public TileEntityShulkerBox(@Nullable EnumColor enumcolor) {
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super(TileEntityTypes.SHULKER_BOX);
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this.contents = NonNullList.a(27, ItemStack.b);
@@ -178,6 +213,7 @@
}
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++this.viewingCount;
+ if (opened) return; // CraftBukkit - only animate if the ShulkerBox hasn't been forced open already by an API call.
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this.world.playBlockAction(this.position, this.getBlock().getBlock(), 1, this.viewingCount);
if (this.viewingCount == 1) {
this.world.playSound((EntityHuman) null, this.position, SoundEffects.BLOCK_SHULKER_BOX_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
@@ -190,6 +226,7 @@
public void closeContainer(EntityHuman entityhuman) {
if (!entityhuman.isSpectator()) {
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--this.viewingCount;
+ if (opened) return; // CraftBukkit - only animate if the ShulkerBox hasn't been forced open already by an API call.
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this.world.playBlockAction(this.position, this.getBlock().getBlock(), 1, this.viewingCount);
if (this.viewingCount <= 0) {
this.world.playSound((EntityHuman) null, this.position, SoundEffects.BLOCK_SHULKER_BOX_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);