Paper/patches/server/0274-Workaround-for-vehicle-tracking-issue-on-disconnect.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index a2adbad6382276b149c41ff422e4aa9baba2ba1f..dfa3542035924ed53a1fafb032334b0bffbe0282 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1836,6 +1836,13 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround vehicle not tracking the passenger disconnection dismount
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+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end - Workaround vehicle not tracking the passenger disconnection dismount
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+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}