mirror of
https://github.com/PaperMC/Paper.git
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154 lines
4.8 KiB
Diff
154 lines
4.8 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 24 Jun 2020 15:12:18 -0600
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Subject: [PATCH] Added PlayerChangeBeaconEffectEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerChangeBeaconEffectEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerChangeBeaconEffectEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..c80183a79713b1e73549911e474a8c585cfdeb52
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerChangeBeaconEffectEvent.java
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@@ -0,0 +1,141 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.block.Block;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.potion.PotionEffectType;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Called when a player sets the effect for a beacon
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+ */
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+public class PlayerChangeBeaconEffectEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ private PotionEffectType primary;
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+ private PotionEffectType secondary;
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+ private final Block beacon;
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+ private boolean consumeItem = true;
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+
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+ private boolean isCancelled;
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+
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+ public PlayerChangeBeaconEffectEvent(@NotNull Player player, @Nullable PotionEffectType primary, @Nullable PotionEffectType secondary, @Nullable Block beacon) {
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+ super(player);
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+ this.primary = primary;
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+ this.secondary = secondary;
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+ this.isCancelled = false;
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+ this.beacon = beacon;
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+ }
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+
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+ /**
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+ * @return the primary effect
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+ */
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+ @Nullable public PotionEffectType getPrimary() {
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+ return primary;
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+ }
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+
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+ /**
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+ * Sets the primary effect
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+ * <p>
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+ * NOTE: The primary effect still has to be one of the valid effects for a beacon.
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+ *
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+ * @param primary the primary effect
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+ */
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+ public void setPrimary(@Nullable PotionEffectType primary) {
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+ this.primary = primary;
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+ }
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+
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+ /**
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+ * @return the secondary effect
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+ */
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+ @Nullable public PotionEffectType getSecondary() {
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+ return secondary;
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+ }
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+
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+ /**
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+ * Sets the secondary effect
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+ * <p>
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+ * This only has an effect when the beacon is able to accept a secondary effect.
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+ * NOTE: The secondary effect still has to be a valid effect for a beacon.
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+ *
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+ * @param secondary the secondary effect
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+ */
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+ public void setSecondary(@Nullable PotionEffectType secondary) {
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+ this.secondary = secondary;
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+ }
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+
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+ /**
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+ * @return the beacon block associated with this event, or null if not found
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+ */
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+ @Nullable
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+ public Block getBeacon() {
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+ return beacon;
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+ }
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+
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+ /**
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+ * Gets if the item used to change the beacon will be consume.
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+ * <p>
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+ * Independant of {@link #isCancelled()}. If the event is cancelled
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+ * the item will <b>NOT</b> be consumed.
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+ *
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+ * @return true if item will be consumed
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+ */
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+ public boolean willConsumeItem() {
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+ return consumeItem;
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+ }
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+
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+ /**
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+ * Sets if the item used to change the beacon should be consumed.
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+ * <p>
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+ * Independant of {@link #isCancelled()}. If the event is cancelled
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+ * the item will <b>NOT</b> be consumed.
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+ *
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+ * @param consumeItem true if item should be consumed
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+ */
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+ public void setConsumeItem(boolean consumeItem) {
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+ this.consumeItem = consumeItem;
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+ }
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+
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+ /**
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+ * Gets the cancellation state of this event. A cancelled event will not
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+ * be executed in the server, but will still pass to other plugins
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+ * <p>
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+ * If a {@link PlayerChangeBeaconEffectEvent} is cancelled, the changes will
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+ * not take effect
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+ *
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+ * @return true if this event is cancelled
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+ */
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+ @Override
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+ public boolean isCancelled() {
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+ return this.isCancelled;
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+ }
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+
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+ /**
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+ * Sets the cancellation state of this event. A cancelled event will not
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+ * be executed in the server, but will still pass to other plugins
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+ * <p>
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+ * If cancelled, the item will <b>NOT</b> be consumed regardless of what {@link #willConsumeItem()} says
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+ * <p>
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+ * If a {@link PlayerChangeBeaconEffectEvent} is cancelled, the changes will not be applied
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+ * or saved.
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+ *
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+ * @param cancel true if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.isCancelled = cancel;
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+ }
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+
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+ @Override
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+ public @NotNull HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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