2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 23 Aug 2020 15:47:34 +0200
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Subject: [PATCH] Add zombie targets turtle egg config
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2022-03-01 04:25:13 +01:00
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index 12a6f12ffa8a45b054b01a7edc73ca8a5bcb59b5..367b1e401f858dd34bfed94c0b55fc0f169f506c 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-11-29 12:55:13 +01:00
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@@ -58,6 +58,11 @@ public class PaperWorldConfig {
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2021-06-11 14:02:28 +02:00
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}
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}
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2021-06-14 15:45:16 +02:00
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2021-06-11 14:02:28 +02:00
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+ public boolean zombiesTargetTurtleEggs = true;
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+ private void zombiesTargetTurtleEggs() {
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+ zombiesTargetTurtleEggs = getBoolean("zombies-target-turtle-eggs", zombiesTargetTurtleEggs);
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+ }
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2021-06-14 15:45:16 +02:00
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+
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public short keepLoadedRange;
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private void keepLoadedRange() {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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2021-06-11 14:02:28 +02:00
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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2022-03-01 04:25:13 +01:00
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index 0ca58915b6b2eaf6a9765ba75d3e0773690ea040..7f779d724f8682cdfb777375f7e0af48f53708d3 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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2021-11-24 17:06:46 +01:00
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@@ -106,7 +106,7 @@ public class Zombie extends Monster {
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2021-06-11 14:02:28 +02:00
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@Override
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protected void registerGoals() {
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- this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3));
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+ if (level.paperConfig.zombiesTargetTurtleEggs) this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3)); // Paper
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this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
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this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
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this.addBehaviourGoals();
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