Paper/nms-patches/PathfinderNormal.patch

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--- a/net/minecraft/server/PathfinderNormal.java
+++ b/net/minecraft/server/PathfinderNormal.java
@@ -3,6 +3,7 @@
import java.util.EnumSet;
import java.util.HashSet;
import java.util.Iterator;
+import javax.annotation.Nullable;
public class PathfinderNormal extends PathfinderAbstract {
@@ -16,8 +17,8 @@
}
public void a() {
- super.a();
this.b.a(PathType.WATER, this.j);
+ super.a();
}
public PathPoint b() {
@@ -140,6 +141,7 @@
return i;
}
+ @Nullable
private PathPoint a(int i, int j, int k, int l, double d0, EnumDirection enumdirection) {
PathPoint pathpoint = null;
BlockPosition blockposition = new BlockPosition(i, j, k);
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@@ -287,70 +289,42 @@
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}
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public static PathType a(IBlockAccess iblockaccess, int i, int j, int k) {
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- BlockPosition blockposition = new BlockPosition(i, j, k);
- IBlockData iblockdata = iblockaccess.getType(blockposition);
- Block block = iblockdata.getBlock();
- Material material = iblockdata.getMaterial();
- PathType pathtype = PathType.BLOCKED;
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+ PathType pathtype = b(iblockaccess, i, j, k);
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- if (block != Blocks.TRAPDOOR && block != Blocks.IRON_TRAPDOOR && block != Blocks.WATERLILY) {
- if (block == Blocks.FIRE) {
- return PathType.DAMAGE_FIRE;
- } else if (block == Blocks.CACTUS) {
- return PathType.DAMAGE_CACTUS;
- } else if (block instanceof BlockDoor && material == Material.WOOD && !((Boolean) iblockdata.get(BlockDoor.OPEN)).booleanValue()) {
- return PathType.DOOR_WOOD_CLOSED;
- } else if (block instanceof BlockDoor && material == Material.ORE && !((Boolean) iblockdata.get(BlockDoor.OPEN)).booleanValue()) {
- return PathType.DOOR_IRON_CLOSED;
- } else if (block instanceof BlockDoor && ((Boolean) iblockdata.get(BlockDoor.OPEN)).booleanValue()) {
- return PathType.DOOR_OPEN;
- } else if (block instanceof BlockMinecartTrackAbstract) {
- return PathType.RAIL;
- } else if (!(block instanceof BlockFence) && !(block instanceof BlockCobbleWall) && (!(block instanceof BlockFenceGate) || ((Boolean) iblockdata.get(BlockFenceGate.OPEN)).booleanValue())) {
- if (material == Material.AIR) {
- pathtype = PathType.OPEN;
- } else {
- if (material == Material.WATER) {
- return PathType.WATER;
- }
+ if (pathtype == PathType.OPEN && j >= 1) {
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+ PathType pathtype1 = b(iblockaccess, i, j - 1, k);
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- if (material == Material.LAVA) {
- return PathType.LAVA;
- }
- }
+ pathtype = pathtype1 != PathType.WALKABLE && pathtype1 != PathType.OPEN && pathtype1 != PathType.WATER && pathtype1 != PathType.LAVA ? PathType.WALKABLE : PathType.OPEN;
+ }
- if (block.b(iblockaccess, blockposition) && pathtype == PathType.BLOCKED) {
- pathtype = PathType.OPEN;
- }
+ BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.s();
- if (pathtype == PathType.OPEN && j >= 1) {
- PathType pathtype1 = a(iblockaccess, i, j - 1, k);
+ if (pathtype == PathType.WALKABLE) {
+ for (int l = -1; l <= 1; ++l) {
+ for (int i1 = -1; i1 <= 1; ++i1) {
+ if (l != 0 || i1 != 0) {
+ Block block = iblockaccess.getType(blockposition_pooledblockposition.d(l + i, j, i1 + k)).getBlock();
- pathtype = pathtype1 != PathType.WALKABLE && pathtype1 != PathType.OPEN && pathtype1 != PathType.WATER && pathtype1 != PathType.LAVA ? PathType.WALKABLE : PathType.OPEN;
- }
-
- if (pathtype == PathType.WALKABLE) {
- for (int l = i - 1; l <= i + 1; ++l) {
- for (int i1 = k - 1; i1 <= k + 1; ++i1) {
- if (l != i || i1 != k) {
- Block block1 = iblockaccess.getType(new BlockPosition(l, j, i1)).getBlock();
-
- if (block1 == Blocks.CACTUS) {
- pathtype = PathType.DANGER_CACTUS;
- } else if (block1 == Blocks.FIRE) {
- pathtype = PathType.DANGER_FIRE;
- }
- }
+ if (block == Blocks.CACTUS) {
+ pathtype = PathType.DANGER_CACTUS;
+ } else if (block == Blocks.FIRE) {
+ pathtype = PathType.DANGER_FIRE;
}
}
}
-
- return pathtype;
- } else {
- return PathType.FENCE;
}
- } else {
- return PathType.TRAPDOOR;
}
+
+ blockposition_pooledblockposition.t();
+ return pathtype;
+ }
+
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+ private static PathType b(IBlockAccess iblockaccess, int i, int j, int k) {
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+ BlockPosition blockposition = new BlockPosition(i, j, k);
+ IBlockData iblockdata = iblockaccess.getType(blockposition);
+ Block block = iblockdata.getBlock();
+ Material material = iblockdata.getMaterial();
+
+ return material == Material.AIR ? PathType.OPEN : (block != Blocks.TRAPDOOR && block != Blocks.IRON_TRAPDOOR && block != Blocks.WATERLILY ? (block == Blocks.FIRE ? PathType.DAMAGE_FIRE : (block == Blocks.CACTUS ? PathType.DAMAGE_CACTUS : (block instanceof BlockDoor && material == Material.WOOD && !((Boolean) iblockdata.get(BlockDoor.OPEN)).booleanValue() ? PathType.DOOR_WOOD_CLOSED : (block instanceof BlockDoor && material == Material.ORE && !((Boolean) iblockdata.get(BlockDoor.OPEN)).booleanValue() ? PathType.DOOR_IRON_CLOSED : (block instanceof BlockDoor && ((Boolean) iblockdata.get(BlockDoor.OPEN)).booleanValue() ? PathType.DOOR_OPEN : (block instanceof BlockMinecartTrackAbstract ? PathType.RAIL : (!(block instanceof BlockFence) && !(block instanceof BlockCobbleWall) && (!(block instanceof BlockFenceGate) || ((Boolean) iblockdata.get(BlockFenceGate.OPEN)).booleanValue()) ? (material == Material.WATER ? PathType.WATER : (material == Material.LAVA ? PathType.LAVA : (block.b(iblockaccess, blockposition) ? PathType.OPEN : PathType.BLOCKED))) : PathType.FENCE))))))) : PathType.TRAPDOOR);
}
}