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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 22 Mar 2022 09:34:41 -0700
Subject: [PATCH] Restore vanilla entity drops behavior
Instead of just tracking the itemstacks, this tracks with it, the
action to take with that itemstack to apply the correct logic
on dropping the item instead of generalizing it for all dropped
items like CB does.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 419fcb4cd97cf10a2601e02024b999a51a0ff952..df21cd1bd2a3dda7169edbea18bbfdf043db76f8 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1235,20 +1235,20 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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if (this.isRemoved()) {
return;
}
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- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize());
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+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
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boolean keepInventory = this.serverLevel().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
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if (!keepInventory) {
for (ItemStack item : this.getInventory().getContents()) {
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if (!item.isEmpty() && !EnchantmentHelper.has(item, EnchantmentEffectComponents.PREVENT_EQUIPMENT_DROP)) {
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- loot.add(CraftItemStack.asCraftMirror(item).markForInventoryDrop());
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+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
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}
}
}
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if (this.shouldDropLoot() && this.serverLevel().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(this.serverLevel(), damageSource, this.lastHurtByPlayerTime > 0);
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- this.dropCustomDeathLoot(this.serverLevel(), damageSource, flag);
+ // Paper - Restore vanilla drops behaviour; custom death loot is a noop on server player, remove.
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loot.addAll(this.drops);
this.drops.clear(); // SPIGOT-5188: make sure to clear
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 02b9d280486a23d8eef650566dfaa10ac0b96c9c..cdc5ea3dd9559c076049c86a9fdb4e8bf85ff6c0 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2678,19 +2678,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@Nullable
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public ItemEntity spawnAtLocation(ServerLevel world, ItemStack stack, float yOffset) {
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+ // Paper start - Restore vanilla drops behavior
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+ return this.spawnAtLocation(world, stack, yOffset, null);
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+ }
+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
+ }
+
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+ public void runConsumer(final java.util.function.Consumer<org.bukkit.inventory.ItemStack> fallback) {
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+ if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) {
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+ fallback.accept(this.stack);
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+ } else {
+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
+ }
+ }
+ }
+ @Nullable
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+ public ItemEntity spawnAtLocation(ServerLevel world, ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
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+ // Paper end - Restore vanilla drops behavior
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if (stack.isEmpty()) {
return null;
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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+ // Paper start - Restore vanilla drops behavior
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
+ itemEntity.setDefaultPickUpDelay();
+ this.level.addFreshEntity(itemEntity);
+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
+ }));
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+ // Paper end - Restore vanilla drops behavior
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return null;
}
// CraftBukkit end
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ItemEntity entityitem = new ItemEntity(world, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
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stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
- entityitem.setDefaultPickUpDelay();
+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
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// Paper start - Call EntityDropItemEvent
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return this.spawnAtLocation(world, entityitem);
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}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 9bc6ed9fd8e5154d39fe12ffed1ecd5ec8e70df8..4b9108e48d052919bca000ddb54f9bf4589c33e6 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -291,7 +291,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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protected float appliedScale;
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// CraftBukkit start
public int expToDrop;
- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
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public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
public boolean collides = true;
public Set<UUID> collidableExemptions = new HashSet<>();
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index e6b18d7f8922cb42acb9e40bef2f71a56aea8646..e1be143959fbaa1d54af2a1a2c27187d70e6a9e9 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -536,10 +536,10 @@ public class WitherBoss extends Monster implements RangedAttackMob {
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@Override
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
super.dropCustomDeathLoot(world, source, causedByPlayer);
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- ItemEntity entityitem = this.spawnAtLocation(world, (ItemLike) Items.NETHER_STAR);
+ ItemEntity entityitem = this.spawnAtLocation(world, new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
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if (entityitem != null) {
- entityitem.setExtendedLifetime();
+ entityitem.setExtendedLifetime(); // Paper - diff on change
}
}
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 2bb2b36f793d25b6e49d1a72bb665cfa9f212730..63f02cdc67d9e88cc6998d0ae9d139c83e85b447 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -619,7 +619,7 @@ public class ArmorStand extends LivingEntity {
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
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return this.brokenByAnything(world, damageSource); // Paper
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}
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@@ -633,7 +633,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.handItems.set(i, ItemStack.EMPTY);
}
}
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@@ -641,7 +641,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index dbef230ae88ee1bfbc20ba53b534434c3ccac985..a0455f590d549343d6d8fd7991ba1b87a87acdb8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -973,19 +973,25 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource) {
- return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<org.bukkit.inventory.ItemStack>(0));
+ return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops) {
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
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// Paper start
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return CraftEventFactory.callEntityDeathEvent(victim, damageSource, drops, com.google.common.util.concurrent.Runnables.doNothing());
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+
+ private static final java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
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+ if (stack == null) return null;
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+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
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+ };
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+
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper - Restore vanilla drops behavior
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// Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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CraftWorld world = (CraftWorld) entity.getWorld();
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- EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(world.getHandle(), damageSource.getEntity()));
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+ EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(world.getHandle(), damageSource.getEntity())); // Paper - Restore vanilla drops behavior
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populateFields(victim, event); // Paper - make cancellable
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Bukkit.getServer().getPluginManager().callEvent(event);
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@@ -998,20 +1004,24 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
lootCheck.run(); // Paper - advancement triggers before destroying items
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ drop.runConsumer(s -> world.dropItem(entity.getLocation(), s)); // Paper - Restore vanilla drops behavior
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if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;
}
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- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
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CraftPlayer entity = victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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- PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage);
+ PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage); // Paper - Restore vanilla drops behavior
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event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
populateFields(victim, event); // Paper - make cancellable
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@@ -1029,16 +1039,14 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
victim.newExp = event.getNewExp();
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR) continue;
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- if (stack instanceof CraftItemStack craftItemStack && craftItemStack.isForInventoryDrop()) {
- victim.drop(CraftItemStack.asNMSCopy(stack), true, false, false); // SPIGOT-7800, SPIGOT-7801: Vanilla Behaviour for Player Inventory dropped items
- } else {
- victim.forceDrops = true;
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- victim.spawnAtLocation(victim.serverLevel(), CraftItemStack.asNMSCopy(stack)); // SPIGOT-7806: Vanilla Behaviour for items not related to Player Inventory dropped items
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- victim.forceDrops = false;
- }
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+ drop.runConsumer(s -> victim.drop(CraftItemStack.unwrap(s), true, false, false)); // Paper - Restore vanilla drops behavior
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}
return event;
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 30eba68435387daa3917fa2b3071892c350d9ddc..0b7bc5e83634a26ac6521694377b554c74c6bff0 100644
2024-07-18 10:13:20 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -142,27 +142,6 @@ public final class CraftItemStack extends ItemStack {
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this.setItemMeta(itemMeta);
}
- /**
- * Gets if the item is marked as an inventory drop in death events.
- *
- * @return true if the item is marked as an inventory drop
- */
- @ApiStatus.Internal
- public boolean isForInventoryDrop() {
- return this.isForInventoryDrop;
- }
-
- /**
- * Marks this item as an inventory drop in death events.
- *
- * @return the ItemStack marked as an inventory drop
- */
- @ApiStatus.Internal
- public ItemStack markForInventoryDrop() {
- this.isForInventoryDrop = true;
- return this;
- }
-
@Override
public MaterialData getData() {
return this.handle != null ? CraftMagicNumbers.getMaterialData(this.handle.getItem()) : super.getData();