2024-04-27 21:56:29 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sat, 27 Apr 2024 21:51:58 +0200
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Subject: [PATCH] Fix helmet damage reduction inconsistencies
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Affect the falling stalactite damage type where the
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reduction is not applied like in Vanilla
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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2024-05-29 22:58:57 +02:00
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index 9f1c34ea44d00530713baf9fd40993cc5018e999..0cc8e7aa1b1bf29765709c883d11ec8601423737 100644
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2024-04-27 21:56:29 +02:00
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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2024-05-11 23:48:37 +02:00
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@@ -1212,7 +1212,7 @@ public class CraftEventFactory {
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2024-04-27 21:56:29 +02:00
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Map<DamageModifier, Function<? super Double, Double>> modifierFunctions = new EnumMap<>(DamageModifier.class);
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modifiers.put(DamageModifier.BASE, rawDamage);
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modifierFunctions.put(DamageModifier.BASE, CraftEventFactory.ZERO);
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- if (source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) {
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+ if (source.is(DamageTypeTags.DAMAGES_HELMET)) { // Paper
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modifiers.put(DamageModifier.HARD_HAT, hardHatModifier);
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modifierFunctions.put(DamageModifier.HARD_HAT, hardHat);
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}
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