2018-08-04 05:02:44 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
2018-12-17 06:18:06 +01:00
index 4f01140e7..57e35564a 100644
2018-08-04 05:02:44 +02:00
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
2018-08-04 06:33:21 +02:00
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
2018-08-26 20:11:49 +02:00
this.world.a(this.tileEntities.values());
2018-08-04 05:02:44 +02:00
List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
2018-12-17 06:18:06 +01:00
// CraftBukkit start
2018-08-04 06:33:21 +02:00
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
2018-08-04 05:02:44 +02:00
}
}
2018-12-17 06:18:06 +01:00
// Paper end
-
- List<Entity> toRemove = new LinkedList<>();
2018-08-26 20:11:49 +02:00
- this.world.a(entityslice.stream().filter((entity) -> {
2018-12-17 06:18:06 +01:00
- if (!CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
- toRemove.add(entity);
- return false;
- }
2018-08-26 20:11:49 +02:00
- return !(entity instanceof EntityHuman);
- }));
2018-12-17 06:18:06 +01:00
- entityslice.removeAll(toRemove);
// CraftBukkit end
2018-08-04 05:02:44 +02:00
}
2018-12-17 06:18:06 +01:00
+ this.world.addChunkEntities(toAdd.stream() // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
+ .filter((entity) -> CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) // Paper - Inline into stream
+ .filter((entity) -> !(entity instanceof EntityHuman || entity.valid))); // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
2018-08-04 05:02:44 +02:00
2018-08-04 06:33:21 +02:00
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
2018-08-04 05:02:44 +02:00
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
2018-12-17 06:18:06 +01:00
index 5e61826f6..bd6f64e52 100644
2018-08-04 05:02:44 +02:00
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
2018-08-26 20:11:49 +02:00
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
2018-08-04 05:02:44 +02:00
}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
2018-08-26 20:11:49 +02:00
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
return j;
2018-08-04 05:02:44 +02:00
}
2018-08-26 20:11:49 +02:00
+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
2018-08-04 05:02:44 +02:00
org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
2018-08-26 20:11:49 +02:00
stream.forEach((entity) -> {
2018-08-04 05:02:44 +02:00
+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
2018-08-26 20:11:49 +02:00
+ return;
+ }
2018-08-04 05:02:44 +02:00
this.entityList.add(entity);
2018-08-26 20:11:49 +02:00
this.b(entity);
});
2018-08-04 05:02:44 +02:00
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2018-12-17 06:18:06 +01:00
index af9cdd9dc..10630ac96 100644
2018-08-04 05:02:44 +02:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
2018-08-04 06:33:21 +02:00
- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
2018-08-04 05:02:44 +02:00
} else {
if (!(entity instanceof EntityHuman)) {
--