Paper/CraftBukkit-Patches/0050-Prevent-Ghost-Players-Caused-by-Plugins.patch

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2013-12-01 04:40:53 +01:00
From 091244bc49de615628a6f3c70b50af9a30b3e1ef Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 3ddf3ae..7497560 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -467,6 +467,9 @@ public abstract class PlayerList {
Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
this.cserver.getPluginManager().callEvent(respawnEvent);
+ if (entityplayer.playerConnection.disconnected) {
+ return entityplayer;
+ }
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
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1.8.3.2