Paper/patches/server/0632-Move-range-check-for-block-placing-up.patch

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2022-06-08 11:31:06 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
2022-06-08 11:31:06 +02:00
Date: Wed, 8 Jun 2022 10:52:18 +0200
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index de4c3849cc60151de8f3a873adad2bc36e30fbc4..3ef39ebeb76f43d521266402e170bd1af6af2348 100644
2022-06-08 11:31:06 +02:00
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1830,6 +1830,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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ItemStack itemstack = this.player.getItemInHand(enumhand);
BlockHitResult movingobjectpositionblock = packet.getHitResult();
Vec3 vec3d = movingobjectpositionblock.getLocation();
+ // Paper start - improve distance check
+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
+ return;
+ }
+ // Paper end
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
Vec3 vec3d1 = Vec3.atCenterOf(blockposition);