Paper/patches/server/0188-Configurable-sprint-interruption-on-attack.patch

25 lines
1.3 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
2023-12-05 23:12:48 +01:00
index 26ddbd14831f6d7f2f1e8fd460f6253245f32a04..729c960a18a77b744eba0c9319cf5c2a9e84b707 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
2023-12-05 23:12:48 +01:00
@@ -1291,7 +1291,11 @@ public abstract class Player extends LivingEntity {
2021-06-11 14:02:28 +02:00
}
2023-09-22 00:01:00 +02:00
2021-06-11 14:02:28 +02:00
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
2023-06-07 22:19:14 +02:00
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
2021-06-11 14:02:28 +02:00
+ this.setSprinting(false);
+ }
+ // Paper end
}
2023-09-22 00:01:00 +02:00
2021-06-11 14:02:28 +02:00
if (flag3) {