Paper/Spigot-Server-Patches/0278-Add-ray-tracing-methods-to-LivingEntity.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Mon, 3 Sep 2018 18:20:03 -0500
Subject: [PATCH] Add ray tracing methods to LivingEntity
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index e118f96fb9b67874ec86db8dede00cf34473e085..858db1505aa06d85f4e0b522d221f6543ff40f56 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -3492,6 +3492,23 @@ public abstract class EntityLiving extends Entity {
this.broadcastItemBreak(enumhand == EnumHand.MAIN_HAND ? EnumItemSlot.MAINHAND : EnumItemSlot.OFFHAND);
}
// Paper start
+ public MovingObjectPosition getRayTrace(int maxDistance) {
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+ return getRayTrace(maxDistance, RayTrace.FluidCollisionOption.NONE);
+ }
+
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+ public MovingObjectPosition getRayTrace(int maxDistance, RayTrace.FluidCollisionOption fluidCollisionOption) {
+ if (maxDistance < 1 || maxDistance > 120) {
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
+ }
+
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+ Vec3D start = new Vec3D(locX(), locY() + getHeadHeight(), locZ());
+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
+ Vec3D end = new Vec3D(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
+ RayTrace raytrace = new RayTrace(start, end, RayTrace.BlockCollisionOption.OUTLINE, fluidCollisionOption, this);
+
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+ return world.rayTrace(raytrace);
+ }
+
public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
public int getShieldBlockingDelay() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index a91070c3674dc47e0019e642f0f76a3cf76b7387..3ec331f51bb305a82d2a12423c28d1f2e8ab8365 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -201,6 +201,28 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
return blocks.get(0);
}
+ // Paper start
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+ @Override
+ public Block getTargetBlock(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
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+ return !(rayTrace instanceof net.minecraft.server.MovingObjectPositionBlock) ? null : org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().world, ((net.minecraft.server.MovingObjectPositionBlock)rayTrace).getBlockPosition());
+ }
+
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+ @Override
+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
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+ return !(rayTrace instanceof net.minecraft.server.MovingObjectPositionBlock) ? null : net.minecraft.server.MCUtil.toBukkitBlockFace(((net.minecraft.server.MovingObjectPositionBlock)rayTrace).getDirection());
+ }
+
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+ @Override
+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
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+ return !(rayTrace instanceof net.minecraft.server.MovingObjectPositionBlock) ? null :
+ new com.destroystokyo.paper.block.TargetBlockInfo(org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().world, ((net.minecraft.server.MovingObjectPositionBlock)rayTrace).getBlockPosition()),
+ net.minecraft.server.MCUtil.toBukkitBlockFace(((net.minecraft.server.MovingObjectPositionBlock)rayTrace).getDirection()));
+ }
+ // Paper end
+
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@Override
public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance) {
return getLineOfSight(transparent, maxDistance, 2);