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From ff45fd6abb41459f6ee61488053d80d6495c40f2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
Date: Sun, 17 Apr 2016 17:27:09 -0400
Subject: [PATCH] Prevent Fire from loading chunks
This causes the nether to spam unload/reload chunks, plus overall
bad behavior.
diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
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index 2909f78f8..0ece78d4d 100644
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--- a/src/main/java/net/minecraft/server/BlockFire.java
+++ b/src/main/java/net/minecraft/server/BlockFire.java
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@@ -163,6 +163,7 @@ public class BlockFire extends Block {
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}
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blockposition_mutableblockposition.g(blockposition).e(l, j1, i1);
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+ if (!worldserver.isLoaded(blockposition_mutableblockposition)) continue; // Paper
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int l1 = this.a((IWorldReader) worldserver, (BlockPosition) blockposition_mutableblockposition);
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if (l1 > 0) {
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@@ -208,10 +209,16 @@ public class BlockFire extends Block {
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}
private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
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- int k = this.i(world.getType(blockposition));
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+ // Paper start
+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition);
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+ if (iblockdata == null) {
+ return;
+ }
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+ int k = this.i(iblockdata);
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+ // Paper end
if (random.nextInt(i) < k) {
- IBlockData iblockdata = world.getType(blockposition);
+ //IBlockData iblockdata = world.getType(blockposition); // Paper
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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@@ -269,8 +276,12 @@ public class BlockFire extends Block {
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for (int k = 0; k < j; ++k) {
EnumDirection enumdirection = aenumdirection[k];
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- IBlockData iblockdata = iworldreader.getType(blockposition.shift(enumdirection));
-
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+ // Paper start
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+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition.shift(enumdirection));
+ if (iblockdata == null) {
+ continue;
+ }
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+ // Paper end
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i = Math.max(this.r(iblockdata), i);
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}
--
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2.25.0.windows.1
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