2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 23:48:39 -0400
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Subject: [PATCH] Auto fix bad Y levels on player login
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Bring down to a saner Y level if super high, as this can cause the server to crash
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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2021-06-16 13:07:43 +02:00
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index e512cd033317ce2e1437c0ac28f71db47703bc57..3c51b0c3c0cdb55852ca9d9f1609518d5905589a 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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2021-06-12 08:02:49 +02:00
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@@ -401,6 +401,7 @@ public class ServerPlayer extends Player {
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2021-06-11 14:02:28 +02:00
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@Override
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2021-06-12 08:02:49 +02:00
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public void readAdditionalSaveData(CompoundTag nbt) {
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super.readAdditionalSaveData(nbt);
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2021-06-11 14:02:28 +02:00
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+ if (this.getY() > 300) this.setPosRaw(getX(), 257, getZ()); // Paper - bring down to a saner Y level if out of world
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2021-06-12 08:02:49 +02:00
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if (nbt.contains("enteredNetherPosition", 10)) {
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CompoundTag nbttagcompound1 = nbt.getCompound("enteredNetherPosition");
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