2015-05-25 12:37:24 +02:00
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--- a/net/minecraft/server/EntityVillager.java
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+++ b/net/minecraft/server/EntityVillager.java
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2016-11-17 02:41:03 +01:00
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@@ -6,6 +6,14 @@
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2016-05-10 13:47:39 +02:00
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import javax.annotation.Nullable;
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2016-11-17 02:41:03 +01:00
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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2016-05-10 13:47:39 +02:00
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+// CraftBukkit start
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2016-02-29 22:32:46 +01:00
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+import org.bukkit.Bukkit;
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2016-05-10 13:47:39 +02:00
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+import org.bukkit.craftbukkit.entity.CraftVillager;
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2016-02-29 22:32:46 +01:00
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+import org.bukkit.craftbukkit.inventory.CraftMerchantRecipe;
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+import org.bukkit.entity.Villager;
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+import org.bukkit.event.entity.VillagerAcquireTradeEvent;
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+import org.bukkit.event.entity.VillagerReplenishTradeEvent;
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2016-05-10 13:47:39 +02:00
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+// CraftBukkit end
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2014-11-25 22:32:16 +01:00
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2016-11-17 02:41:03 +01:00
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public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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2014-11-25 22:32:16 +01:00
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2017-12-31 11:21:03 +01:00
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@@ -18,13 +26,13 @@
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@Nullable
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private EntityHuman tradingPlayer;
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@Nullable
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- private MerchantRecipeList trades;
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+ public MerchantRecipeList trades; // PAIL private -> public
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private int bF;
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private boolean bG;
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private boolean bH;
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public int riches;
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private String bJ;
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- private int bK;
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+ public int bK; // PAIL private -> public // PAIL rename careerID
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private int bL;
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private boolean bM;
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private boolean bN;
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2017-05-14 04:00:00 +02:00
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@@ -37,7 +45,7 @@
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2014-11-25 22:32:16 +01:00
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public EntityVillager(World world, int i) {
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super(world);
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- this.inventory = new InventorySubcontainer("Items", false, 8);
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+ this.inventory = new InventorySubcontainer("Items", false, 8, (CraftVillager) this.getBukkitEntity()); // CraftBukkit add argument
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this.setProfession(i);
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2016-02-29 22:32:46 +01:00
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this.setSize(0.6F, 1.95F);
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((Navigation) this.getNavigation()).a(true);
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2017-05-14 04:00:00 +02:00
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@@ -119,7 +127,14 @@
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2016-02-29 22:32:46 +01:00
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MerchantRecipe merchantrecipe = (MerchantRecipe) iterator.next();
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if (merchantrecipe.h()) {
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- merchantrecipe.a(this.random.nextInt(6) + this.random.nextInt(6) + 2);
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+ // CraftBukkit start
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+ int bonus = this.random.nextInt(6) + this.random.nextInt(6) + 2;
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+ VillagerReplenishTradeEvent event = new VillagerReplenishTradeEvent((Villager) this.getBukkitEntity(), merchantrecipe.asBukkit(), bonus);
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+ Bukkit.getPluginManager().callEvent(event);
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+ if (!event.isCancelled()) {
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+ merchantrecipe.a(event.getBonus());
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+ }
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+ // CraftBukkit end
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}
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}
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2017-12-31 11:21:03 +01:00
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@@ -432,7 +447,7 @@
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return this.trades;
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}
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- private void dx() {
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+ public void dx() { // CraftBukkit private -> public // PAIL rename populateTrades
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EntityVillager.IMerchantRecipeOption[][][] aentityvillager_imerchantrecipeoption = EntityVillager.bP[this.getProfession()];
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if (this.bK != 0 && this.bL != 0) {
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2017-05-14 04:00:00 +02:00
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@@ -460,7 +475,20 @@
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2016-11-17 02:41:03 +01:00
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for (int l = 0; l < k; ++l) {
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EntityVillager.IMerchantRecipeOption entityvillager_imerchantrecipeoption = aentityvillager_imerchantrecipeoption3[l];
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2016-02-29 22:32:46 +01:00
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2016-11-17 02:41:03 +01:00
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- entityvillager_imerchantrecipeoption.a(this, this.trades, this.random);
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+ // CraftBukkit start
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+ // this is a hack. this must be done because otherwise, if
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+ // mojang adds a new type of villager merchant option, it will need to
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+ // have event handling added manually. this is better than having to do that.
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+ MerchantRecipeList list = new MerchantRecipeList();
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+ entityvillager_imerchantrecipeoption.a(this, list, this.random);
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+ for (MerchantRecipe recipe : list) {
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+ VillagerAcquireTradeEvent event = new VillagerAcquireTradeEvent((Villager) getBukkitEntity(), recipe.asBukkit());
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+ Bukkit.getPluginManager().callEvent(event);
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+ if (!event.isCancelled()) {
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+ this.trades.add(CraftMerchantRecipe.fromBukkit(event.getRecipe()).toMinecraft());
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+ }
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2016-02-29 22:32:46 +01:00
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+ }
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2016-11-17 02:41:03 +01:00
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+ // CraftBukkit end
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}
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2016-02-29 22:32:46 +01:00
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}
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