Paper/patches/api/0360-WorldCreator-keepSpawnLoaded.patch

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2022-04-20 11:26:09 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 3 Jul 2021 21:18:41 +0100
Subject: [PATCH] WorldCreator#keepSpawnLoaded
diff --git a/src/main/java/org/bukkit/WorldCreator.java b/src/main/java/org/bukkit/WorldCreator.java
index 29f0bb4d5bb1d5ef1b6bd64726ca84c25091f9e4..649256cb267bcf05ef4c15699cbf4e7e7e99b612 100644
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--- a/src/main/java/org/bukkit/WorldCreator.java
+++ b/src/main/java/org/bukkit/WorldCreator.java
@@ -22,6 +22,7 @@ public class WorldCreator {
private boolean generateStructures = true;
private String generatorSettings = "";
private boolean hardcore = false;
+ private net.kyori.adventure.util.TriState keepSpawnLoaded = net.kyori.adventure.util.TriState.NOT_SET; // Paper
/**
* Creates an empty WorldCreationOptions for the given world name
@@ -573,4 +574,32 @@ public class WorldCreator {
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return result;
}
+
+ // Paper start
+
+ /**
+ * Returns the current intent to keep the world loaded, @see {@link WorldCreator#keepSpawnLoaded(net.kyori.adventure.util.TriState)}
+ *
+ * @return the current tristate value
+ */
+ @NotNull
+ public net.kyori.adventure.util.TriState keepSpawnLoaded() {
+ return keepSpawnLoaded;
+ }
+
+ /**
+ * Controls if a world should be kept loaded or not, default (NOT_SET) will use the servers standard
+ * configuration, otherwise, will act as an override towards this setting
+ *
+ * @param keepSpawnLoaded the new value
+ * @return This object, for chaining
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+ */
+ @NotNull
+ public WorldCreator keepSpawnLoaded(@NotNull net.kyori.adventure.util.TriState keepSpawnLoaded) {
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+ java.util.Objects.requireNonNull(keepSpawnLoaded, "keepSpawnLoaded");
+ this.keepSpawnLoaded = keepSpawnLoaded;
+ return this;
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+ }
+
+ // Paper end
}