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https://github.com/PaperMC/Paper.git
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93 lines
6.0 KiB
Diff
93 lines
6.0 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 13 Aug 2023 15:41:52 -0700
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Subject: [PATCH] Improve performance of mass crafts
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When the server crafts all available items in CraftingMenu or InventoryMenu the game
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checks either 4 or 9 times for each individual craft for a matching recipe for that container.
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This check can be expensive if 64 total crafts are being performed with the recipe matching logic
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being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching
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recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run.
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Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft
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where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the
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'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done
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for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed
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from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So
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for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items.
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After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the
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initial recipe match. Then that recipe will be checked first for all future recipe match checks.
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diff --git a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
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index 779d107a4d07820529273af5931421c09d1dc27f..4f6c8c43f5150e340704682accfbe2a5b1c5db19 100644
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--- a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
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+++ b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
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@@ -18,11 +18,11 @@ public interface CraftingContainer extends Container, StackedContentsCompatible
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List<ItemStack> getItems();
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// CraftBukkit start
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- default RecipeHolder<?> getCurrentRecipe() {
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+ default RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
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return null;
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}
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- default void setCurrentRecipe(RecipeHolder<?> recipe) {
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+ default void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> recipe) { // Paper - use correct generic
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}
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
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index 6b3006a8543265664a2e54898ece92c66afb9c21..2e4043248c3ac7a54d894d76b99adc26518d3866 100644
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--- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
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@@ -56,6 +56,7 @@ public class CraftingMenu extends AbstractCraftingMenu {
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CraftingInput craftinginput = craftingInventory.asCraftInput();
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ServerPlayer entityplayer = (ServerPlayer) player;
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ItemStack itemstack = ItemStack.EMPTY;
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+ if (recipe == null) recipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first
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Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftinginput, world, recipe);
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craftingInventory.setCurrentRecipe(optional.orElse(null)); // CraftBukkit
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diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
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index 1ea4f0800598a75ba74ce033378749d1abe4009b..ff30071f3ef37d1b28cf86e26ce4f7477335a07a 100644
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--- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java
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+++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
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@@ -72,7 +72,7 @@ public class ResultSlot extends Slot {
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private NonNullList<ItemStack> getRemainingItems(CraftingInput input, Level world) {
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return world instanceof ServerLevel serverLevel
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? serverLevel.recipeAccess()
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- .getRecipeFor(RecipeType.CRAFTING, input, serverLevel)
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+ .getRecipeFor(RecipeType.CRAFTING, input, serverLevel, this.craftSlots.getCurrentRecipe()) // Paper - Perf: Improve mass crafting; check last recipe used first
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.map(recipe -> recipe.value().getRemainingItems(input))
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.orElseGet(() -> copyAllInputItems(input))
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: CraftingRecipe.defaultCraftingReminder(input);
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diff --git a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
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index 32d49d759f95d27ca04b843bbb2c2fd22ebd7e4a..a458f7b8270dc1d5902e0d131dbf9e66209e26be 100644
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--- a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
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+++ b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
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@@ -27,7 +27,7 @@ public class TransientCraftingContainer implements CraftingContainer {
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// CraftBukkit start - add fields
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public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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- private RecipeHolder<?> currentRecipe;
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+ private RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe; // Paper - use correct generic
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public Container resultInventory;
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private Player owner;
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private int maxStack = MAX_STACK;
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@@ -72,12 +72,12 @@ public class TransientCraftingContainer implements CraftingContainer {
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}
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@Override
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- public RecipeHolder<?> getCurrentRecipe() {
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+ public RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
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return this.currentRecipe;
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}
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@Override
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- public void setCurrentRecipe(RecipeHolder<?> currentRecipe) {
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+ public void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe) { // Paper - use correct generic
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this.currentRecipe = currentRecipe;
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}
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