Paper/nms-patches/ChunkMap.patch

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2018-07-15 02:00:00 +02:00
--- a/net/minecraft/server/ChunkMap.java
+++ b/net/minecraft/server/ChunkMap.java
@@ -31,6 +31,54 @@
}
}
+ org.bukkit.Server server = chunk.world.getServer();
+ if (server != null) {
+ /*
+ * If it's a new world, the first few chunks are generated inside
+ * the World constructor. We can't reliably alter that, so we have
+ * no way of creating a CraftWorld/CraftServer at that point.
+ */
+ server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, chunk.newChunk));
+ }
+
+ // Update neighbor counts
+ for (int x = -2; x < 3; x++) {
+ for (int z = -2; z < 3; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
+ Chunk neighbor = this.get(ChunkCoordIntPair.a(chunkcoordintpair.x + x, chunkcoordintpair.z + z));
+ if (neighbor != null) {
+ neighbor.setNeighborLoaded(-x, -z);
+ chunk.setNeighborLoaded(x, z);
+ }
+ }
+ }
+
+ if (chunk.newChunk) {
+ BlockSand.instaFall = true;
+ java.util.Random random = new java.util.Random();
+ random.setSeed(chunk.world.getSeed());
+ long xRand = random.nextLong() / 2L * 2L + 1L;
+ long zRand = random.nextLong() / 2L * 2L + 1L;
+ random.setSeed((long) chunk.locX * xRand + (long) chunk.locZ * zRand ^ chunk.world.getSeed());
+
+ org.bukkit.World world = chunk.world.getWorld();
+ if (world != null) {
+ chunk.world.populating = true;
+ try {
+ for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
+ populator.populate(world, random, chunk.bukkitChunk);
+ }
+ } finally {
+ chunk.world.populating = false;
+ }
+ }
+ BlockSand.instaFall = false;
+ chunk.world.getServer().getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(chunk.bukkitChunk));
+ }
+
return chunk1;
}
@@ -69,23 +117,25 @@
throw new RuntimeException("Not yet implemented");
}
- public Object remove(Object object) {
+ // CraftBukkit start - decompile errors
+ public Chunk remove(Object object) {
return this.a(object);
}
- public Object remove(long i) {
+ public Chunk remove(long i) {
return this.a(i);
}
- public Object put(Long olong, Object object) {
+ public Chunk put(Long olong, Chunk object) {
return this.a(olong, (Chunk) object);
}
- public Object put(long i, Object object) {
+ public Chunk put(long i, Chunk object) {
return this.a(i, (Chunk) object);
}
- public Object put(Object object, Object object1) {
+ public Object put(Object object, Chunk object1) {
return this.a((Long) object, (Chunk) object1);
}
+ // CraftBukkit end
}