2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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2023-06-21 15:36:14 +02:00
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index 0561e8cf242d9da126779d3beba46cbc7d59a7a0..56b7d7fb2a317a1a7a7f461ddb6667e01117ec90 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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2023-06-16 12:28:31 +02:00
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@@ -2748,6 +2748,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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2021-09-23 23:07:44 +02:00
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return this.adventure$pointers;
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2021-06-11 14:02:28 +02:00
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}
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+
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2021-06-13 06:03:02 +02:00
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+ @Override
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2021-06-11 14:02:28 +02:00
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+ public float getCooldownPeriod() {
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2021-06-13 06:03:02 +02:00
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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2021-06-11 14:02:28 +02:00
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+ }
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+
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2021-06-13 06:03:02 +02:00
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+ @Override
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2021-06-11 14:02:28 +02:00
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getAttackStrengthScale(adjustTicks);
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+ }
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+
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2021-06-13 06:03:02 +02:00
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+ @Override
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2021-06-11 14:02:28 +02:00
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+ public void resetCooldown() {
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+ getHandle().resetAttackStrengthTicker();
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+ }
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// Paper end
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// Spigot start
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2021-11-23 22:40:37 +01:00
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private final Player.Spigot spigot = new Player.Spigot()
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