2022-10-11 23:49:10 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jakub Zacek <dawon@dawon.eu>
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Date: Sun, 24 Apr 2022 22:56:31 +0200
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Subject: [PATCH] Add PlayerInventorySlotChangeEvent
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2022-10-16 09:49:47 +02:00
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java
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new file mode 100644
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2024-02-01 10:15:57 +01:00
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index 0000000000000000000000000000000000000000..0be9708dbf84fa51a754474834406f9fa7457dbe
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java
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@@ -0,0 +1,101 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.Inventory;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when a slot contents change in a player's inventory.
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+ */
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+public class PlayerInventorySlotChangeEvent extends PlayerEvent {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private final int rawSlot;
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+ private final int slot;
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+ private final ItemStack oldItemStack;
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+ private final ItemStack newItemStack;
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+ private boolean triggerAdvancements = true;
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+
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+ public PlayerInventorySlotChangeEvent(@NotNull Player player, int rawSlot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) {
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+ super(player);
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+ this.rawSlot = rawSlot;
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+ this.slot = player.getOpenInventory().convertSlot(rawSlot);
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+ this.oldItemStack = oldItemStack;
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+ this.newItemStack = newItemStack;
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+ }
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+
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+ /**
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+ * The raw slot number that was changed.
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+ *
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+ * @return The raw slot number.
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+ */
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+ public int getRawSlot() {
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+ return this.rawSlot;
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+ }
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+
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+ /**
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+ * The slot number that was changed, ready for passing to
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+ * {@link Inventory#getItem(int)}. Note that there may be two slots with
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+ * the same slot number, since a view links two different inventories.
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+ * <p>
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+ * If no inventory is opened, internal crafting view is used for conversion.
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+ *
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+ * @return The slot number.
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+ */
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+ public int getSlot() {
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+ return this.slot;
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+ }
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+
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+ /**
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+ * Clone of ItemStack that was in the slot before the change.
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+ *
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+ * @return The old ItemStack in the slot.
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+ */
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+ @NotNull
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+ public ItemStack getOldItemStack() {
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+ return this.oldItemStack;
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+ }
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+
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+ /**
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+ * Clone of ItemStack that is in the slot after the change.
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+ *
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+ * @return The new ItemStack in the slot.
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+ */
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+ @NotNull
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+ public ItemStack getNewItemStack() {
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+ return this.newItemStack;
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+ }
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+
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+ /**
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+ * Gets whether the slot change advancements will be triggered.
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+ *
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+ * @return Whether the slot change advancements will be triggered.
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+ */
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+ public boolean shouldTriggerAdvancements() {
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+ return this.triggerAdvancements;
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+ }
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+
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+ /**
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+ * Sets whether the slot change advancements will be triggered.
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+ *
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+ * @param triggerAdvancements Whether the slot change advancements will be triggered.
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+ */
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+ public void setShouldTriggerAdvancements(boolean triggerAdvancements) {
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+ this.triggerAdvancements = triggerAdvancements;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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