Paper/patches/server/0052-Use-UserCache-for-player-heads.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index f6a53ac07ff2decf4bcd35d1a9d7352965f75e7f..a36fcd9bfcbd2b37d7cf40b32abc0aea2761ce15 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -177,7 +177,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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if (name == null) {
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this.setProfile(null);
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} else {
- this.setProfile(new GameProfile(Util.NIL_UUID, name));
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+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
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+ net.minecraft.server.level.ServerPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayerByName(name);
+ if (player != null) newProfile = player.getGameProfile();
+ if (newProfile == null) newProfile = new GameProfile(Util.NIL_UUID, name);
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+ this.setProfile(newProfile);
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+ // Paper end
}
return true;