Paper/Spigot-Server-Patches/0261-Configurable-Villages-loading-chunks-for-door-checks.patch

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From 2fd84bb4152e70a21453a5deb49b2938207764b8 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Jun 2018 00:32:22 -0400
Subject: [PATCH] Configurable Villages loading chunks for door checks
This avoids villages spam loading chunks sync.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index af6b97708a..a005c8c4ec 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -420,4 +420,12 @@ public class PaperWorldConfig {
disableEnderpearlExploit = getBoolean("game-mechanics.disable-unloaded-chunk-enderpearl-exploit", disableEnderpearlExploit);
log("Disable Unloaded Chunk Enderpearl Exploit: " + (disableEnderpearlExploit ? "enabled" : "disabled"));
}
+
+ public boolean villagesLoadChunks = false;
+ private void villagesLoadChunks() {
+ villagesLoadChunks = getBoolean("game-mechanics.villages-load-chunks", false);
+ if (villagesLoadChunks) {
+ log("Villages can load chunks - Warning this can cause intense TPS loss. Strongly consider disabling this.");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/PersistentVillage.java b/src/main/java/net/minecraft/server/PersistentVillage.java
index d14a9e3a3e..0be1bf0d99 100644
--- a/src/main/java/net/minecraft/server/PersistentVillage.java
+++ b/src/main/java/net/minecraft/server/PersistentVillage.java
@@ -123,7 +123,7 @@ public class PersistentVillage extends PersistentBase {
for(int j = -4; j < 4; ++j) {
for(int k = -16; k < 16; ++k) {
blockposition$mutableblockposition.g(blockposition).d(i, j, k);
- IBlockData iblockdata = this.world.getType(blockposition$mutableblockposition);
+ IBlockData iblockdata = this.world.paperConfig.villagesLoadChunks ? this.world.getType(blockposition$mutableblockposition) : this.world.getTypeIfLoaded(blockposition$mutableblockposition); // Paper
if (this.a(iblockdata)) {
VillageDoor villagedoor = this.c(blockposition$mutableblockposition);
if (villagedoor == null) {
@@ -193,7 +193,7 @@ public class PersistentVillage extends PersistentBase {
}
private boolean a(IBlockData iblockdata) {
- return iblockdata.getBlock() instanceof BlockDoor && iblockdata.getMaterial() == Material.WOOD;
+ return iblockdata != null && iblockdata.getBlock() instanceof BlockDoor && iblockdata.getMaterial() == Material.WOOD; // Paper
}
public void a(NBTTagCompound nbttagcompound) {
diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java
index bda67faefe..0414f003a5 100644
--- a/src/main/java/net/minecraft/server/Village.java
+++ b/src/main/java/net/minecraft/server/Village.java
@@ -297,7 +297,7 @@ public class Village {
villagedoor.a();
}
- if (!this.g(villagedoor.d()) || Math.abs(this.g - villagedoor.h()) > 1200) {
+ if ((!this.g(villagedoor.d()) || Math.abs(this.g - villagedoor.h()) > 1200) && this.a.isLoaded(villagedoor.d())) { // Paper - don't expire doors unless the chunk is loaded, use same param as the first conditional and the one below checks
this.c = this.c.b(villagedoor.d());
flag = true;
villagedoor.a(true);
@@ -312,7 +312,9 @@ public class Village {
}
private boolean g(BlockPosition blockposition) {
- IBlockData iblockdata = this.a.getType(blockposition);
+ IBlockData iblockdata = this.a.paperConfig.villagesLoadChunks ? this.a.getType(blockposition) : this.a.getTypeIfLoaded(blockposition); // Paper
+ if (iblockdata == null) return false; // Paper
+
Block block = iblockdata.getBlock();
return block instanceof BlockDoor ? iblockdata.getMaterial() == Material.WOOD : false;
--
2.19.0