Paper/Spigot-Server-Patches/0028-Check-online-mode-before-converting-and-renaming-pla.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
2016-03-01 00:09:49 +01:00
Date: Wed, 2 Mar 2016 00:03:55 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index 88e0c5167ce545ef98868947b2722c55bbc46687..6a9e0e644801ddc5f18a47d15d5f6d5b6dc13004 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -49,7 +49,7 @@ public class WorldNBTStorage {
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File file = new File(this.playerDir, entityhuman.getUniqueIDString() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
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+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // Paper - Check online mode first
{
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file = new File( this.playerDir, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )