Paper/patches/server/0221-Fix-NBT-type-issues.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 00:04:54 -0400
Subject: [PATCH] Fix NBT type issues
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Addresses two issues:
- MC-135506: Experience should save as Integers
- Allay duplication cooldown is saved and exposed as a long, but loaded as an int
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diff --git a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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index 5a017ec91d2e0df8467fde4f38ef00571f15bd01..9ef7227c2b88f9d0e92e70b33bbd97e22bd71eca 100644
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--- a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
+++ b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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@@ -311,7 +311,7 @@ public class ExperienceOrb extends Entity {
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public void addAdditionalSaveData(CompoundTag nbt) {
nbt.putShort("Health", (short) this.health);
nbt.putShort("Age", (short) this.age);
- nbt.putShort("Value", (short) this.value);
+ nbt.putInt("Value", this.value); // Paper - save as Integer
nbt.putInt("Count", this.count);
this.savePaperNBT(nbt); // Paper
}
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@@ -320,7 +320,7 @@ public class ExperienceOrb extends Entity {
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public void readAdditionalSaveData(CompoundTag nbt) {
this.health = nbt.getShort("Health");
this.age = nbt.getShort("Age");
- this.value = nbt.getShort("Value");
+ this.value = nbt.getInt("Value"); // Paper - load as Integer
this.count = Math.max(nbt.getInt("Count"), 1);
this.loadPaperNBT(nbt); // Paper
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java b/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
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index e64143d730bc473d6a78f5822b006c1f29aded80..b86f638390d386c838318a4d9b6571ac5514df8f 100644
--- a/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
+++ b/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
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@@ -499,7 +499,7 @@ public class Allay extends PathfinderMob implements InventoryCarrier, VibrationS
});
}
- this.duplicationCooldown = (long) nbt.getInt("DuplicationCooldown");
+ this.duplicationCooldown = nbt.getLong("DuplicationCooldown"); // Paper - Load as long
this.entityData.set(Allay.DATA_CAN_DUPLICATE, nbt.getBoolean("CanDuplicate"));
}