Paper/patches/server/1034-Fix-Player.setPlayerListOrder-to-send-update-to-clie.patch

26 lines
1.4 KiB
Diff
Raw Normal View History

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: 96DarkCode96 <96darkcode96@gmail.com>
Date: Tue, 10 Dec 2024 15:45:47 +0100
Subject: [PATCH] Fix Player.setPlayerListOrder to send update to clients
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index d5dc10cf9440f2394e6548c6a3e0160df13c9cae..e9df37ff66700278bc94ea1e42135b92d97d03f7 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -606,6 +606,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
Preconditions.checkArgument(order >= 0, "order cannot be negative");
this.getHandle().listOrder = order;
+ // Paper start - Send update packet
+ if (getHandle().connection == null) return; // Updates are possible before the player has fully joined
+ for (ServerPlayer player : server.getHandle().players) {
+ if (player.getBukkitEntity().canSee(this)) {
+ player.connection.send(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LIST_ORDER, getHandle()));
+ }
+ }
+ // Paper end - Send update packet
}
private net.kyori.adventure.text.Component playerListHeader; // Paper - Adventure