Paper/patches/server/0436-Fix-some-rails-connecting-improperly.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 24 Jul 2020 15:56:05 -0700
Subject: [PATCH] Fix some rails connecting improperly
diff --git a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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index d8dd9f26fe4344541d0544e35bbc66c5d567a80b..dcf49e21208c78b471e6c38cdb0746a0c88fe5a7 100644
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--- a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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@@ -68,6 +68,7 @@ public abstract class BaseRailBlock extends Block implements SimpleWaterloggedBl
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state = this.updateDir(world, pos, state, true);
if (this.isStraight) {
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world.neighborChanged(state, pos, this, pos, notify);
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+ state = world.getBlockState(pos); // Paper - don't desync, update again
}
return state;
diff --git a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
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index 41452abc7b761858ff2f3ff6a833b09c16fded4f..8eff69cb70ba094f9dcc0849f0436d4a3498fceb 100644
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--- a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
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@@ -77,6 +77,7 @@ public class DetectorRailBlock extends BaseRailBlock {
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private void checkPressed(Level world, BlockPos pos, BlockState state) {
if (this.canSurvive(state, world, pos)) {
+ if (state.getBlock() != this) { return; } // Paper - not our block, don't do anything
boolean flag = (Boolean) state.getValue(DetectorRailBlock.POWERED);
boolean flag1 = false;
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List<AbstractMinecart> list = this.getInteractingMinecartOfType(world, pos, AbstractMinecart.class, (entity) -> {
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diff --git a/src/main/java/net/minecraft/world/level/block/RailState.java b/src/main/java/net/minecraft/world/level/block/RailState.java
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index 0cbfad97371b59de95963a09aa16f3dad7a37222..d873625c1b8439a727d39ce207b5e84a1d86e5eb 100644
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--- a/src/main/java/net/minecraft/world/level/block/RailState.java
+++ b/src/main/java/net/minecraft/world/level/block/RailState.java
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@@ -17,6 +17,12 @@ public class RailState {
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private final boolean isStraight;
private final List<BlockPos> connections = Lists.newArrayList();
+ // Paper start - prevent desync
+ public boolean isValid() {
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+ return this.level.getBlockState(this.pos).getBlock() == this.state.getBlock();
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+ }
+ // Paper end - prevent desync
+
public RailState(Level world, BlockPos pos, BlockState state) {
this.level = world;
this.pos = pos;
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@@ -143,6 +149,11 @@ public class RailState {
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}
private void connectTo(RailState placementHelper) {
+ // Paper start - prevent desync
+ if (!this.isValid() || !placementHelper.isValid()) {
+ return;
+ }
+ // Paper end - prevent desync
this.connections.add(placementHelper.pos);
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BlockPos blockPos = this.pos.north();
BlockPos blockPos2 = this.pos.south();
@@ -333,10 +344,15 @@ public class RailState {
this.state = this.state.setValue(this.block.getShapeProperty(), railShape2);
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if (forceUpdate || this.level.getBlockState(this.pos) != this.state) {
this.level.setBlock(this.pos, this.state, 3);
+ // Paper start - prevent desync
+ if (!this.isValid()) {
+ return this;
+ }
+ // Paper end - prevent desync
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for(int i = 0; i < this.connections.size(); ++i) {
RailState railState = this.getRail(this.connections.get(i));
- if (railState != null) {
+ if (railState != null && railState.isValid()) { // Paper - prevent desync
railState.removeSoftConnections();
if (railState.canConnectTo(this)) {
railState.connectTo(this);
@@ -349,6 +365,6 @@ public class RailState {
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}
public BlockState getState() {
- return this.state;
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+ return this.level.getBlockState(this.pos); // Paper - prevent desync
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}
}