mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
44 lines
2.2 KiB
Plaintext
44 lines
2.2 KiB
Plaintext
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reference comparison:
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https://github.com/Tuinity/Moonrise/compare/6a2c6d27df11d417c1fefa749109d8e87599e8c2...03784b8c69c299db4af4f9984565e5752617d9dc
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need to compare the diffs
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add notes to moonrise patch:
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- implemented fast palette patch
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- implemented better bitstorage magic patch
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- implemented blockstate property patch (replaced old paper one)
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- implemented fluid patch
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todo:
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- double check that the misc changes commit on dev/1.21.2 moonrise is applied
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- implement platformhooks
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- move common diff from moonrise patch to mcutil patch
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- delete old block state table patch
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- in StateHolder, implement getNullableValue from blockstate_propertyaccess
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- ChunkEntitySlices getChunkEntities(), callEntitiesLoadEvent(), callEntitiesUnloadEvent()
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- in ChunkEntitySlices, implement modifySavedEntities() by copying from old
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- in ChunkEntitySlices, implement unload() Entity.setRemoved()
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- change PersistentEntitySectionManager addEntity chunk system call to have event=true
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- implement PlayerChunkUnloadEvent in PlatformHooks#onChunkUnWatch
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- make sure chunk pos is passed in PlatformHooks#postLoadProtoChunk
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- implement chunk_system.ChunkMapMixin diff from reference
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- implement chunk_system.ChunkStorageMixin diff from reference
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- implement chunk_system.DistanceManagerMixin diff from reference
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- implement chunk_system.GenerationChunkHolderMixin diff from reference
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- implement chunk_system.LevelChunkMixin diff from reference
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- implement chunk_system.LevelMixin diff from reference
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- implement chunk_system.SectionStorageMixin diff from reference
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- implement chunk_system.SerializableChunkDataMixin diff from reference
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- implement chunk_system.ServerLevelMixin diff from reference
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- implement chunk_tick_iteration
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- implement collisions.ServerExplosionMixin diff from reference
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- implement modifyEntityTrackingRange with org.spigotmc.TrackingRange.getEntityTrackingRange
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- implement random_ticking.BiomeMixin diff from reference
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- implement starlight.LevelLightEngineMixin diff from reference
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- implement starlight.ThreadedLevelLightEngineMixin diff from reference
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- implement starlight.ChunkSerializerMixin diff from reference
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- implement starlight.SerializableChunkData$SectionData diff from reference
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- implement starlight.SerializableChunkDataMixin diff from reference
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