Paper/Spigot-Server-Patches/0032-Add-player-view-distance-API.patch

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From fd5b90921efcc1fcbdf8390c356af04e3bda7190 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 14:35:27 -0600
Subject: [PATCH] Add player view distance API
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 89f3d17f2..6c4c19244 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -75,6 +75,15 @@ public abstract class EntityHuman extends EntityLiving {
// Paper start
public boolean affectsSpawning = true;
// Paper end
+ // Paper start - Player view distance API
+ private int viewDistance = -1;
+ public int getViewDistance() {
+ return viewDistance == -1 ? ((WorldServer) world).getPlayerChunkMap().getViewDistance() : viewDistance;
+ }
+ public void setViewDistance(int viewDistance) {
+ this.viewDistance = viewDistance;
+ }
+ // Paper end
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// CraftBukkit start
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public boolean fauxSleeping;
diff --git a/src/main/java/net/minecraft/server/EntityTracker.java b/src/main/java/net/minecraft/server/EntityTracker.java
index 70c9b1f50..0ea639228 100644
--- a/src/main/java/net/minecraft/server/EntityTracker.java
+++ b/src/main/java/net/minecraft/server/EntityTracker.java
@@ -200,6 +200,7 @@ public class EntityTracker {
}
+ public void updatePlayer(EntityPlayer entityplayer) { a(entityplayer); } // Paper - OBFHELPER
public void a(EntityPlayer entityplayer) {
Iterator iterator = this.c.iterator();
diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
index 8478a81f5..5dbd493f4 100644
--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
@@ -435,7 +435,7 @@ public class EntityTrackerEntry {
public boolean c(EntityPlayer entityplayer) {
double d0 = entityplayer.locX - (double) this.xLoc / 4096.0D;
double d1 = entityplayer.locZ - (double) this.zLoc / 4096.0D;
- int i = Math.min(this.e, this.f);
+ int i = Math.min(this.e, (entityplayer.getViewDistance() - 1) * 16); // Paper - Use player view distance API
return d0 >= (double) (-i) && d0 <= (double) i && d1 >= (double) (-i) && d1 <= (double) i && this.tracker.a(entityplayer);
}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index d975c2ccf..fb593529e 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -35,7 +35,7 @@ public class PlayerChunkMap {
private final List<PlayerChunk> g = Lists.newLinkedList();
private final List<PlayerChunk> h = Lists.newLinkedList();
private final List<PlayerChunk> i = Lists.newArrayList();
- private int j;
+ private int j;public int getViewDistance() { return j; } // Paper OBFHELPER
private long k;
private boolean l = true;
private boolean m = true;
@@ -265,8 +265,11 @@ public class PlayerChunkMap {
// CraftBukkit start - Load nearby chunks first
List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
- for (int k = i - this.j; k <= i + this.j; ++k) {
- for (int l = j - this.j; l <= j + this.j; ++l) {
+ // Paper start - Player view distance API
+ int viewDistance = entityplayer.getViewDistance();
+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
+ // Paper end
chunkList.add(new ChunkCoordIntPair(k, l));
}
}
@@ -285,8 +288,11 @@ public class PlayerChunkMap {
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int i = (int) entityplayer.d >> 4;
int j = (int) entityplayer.e >> 4;
- for (int k = i - this.j; k <= i + this.j; ++k) {
- for (int l = j - this.j; l <= j + this.j; ++l) {
+ // Paper start - Player view distance API
+ int viewDistance = entityplayer.getViewDistance();
+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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+ // Paper end
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PlayerChunk playerchunk = this.getChunk(k, l);
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if (playerchunk != null) {
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@@ -316,7 +322,8 @@ public class PlayerChunkMap {
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if (d2 >= 64.0D) {
int k = (int) entityplayer.d >> 4;
int l = (int) entityplayer.e >> 4;
- int i1 = this.j;
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+ int i1 = entityplayer.getViewDistance(); // Paper - Player view distance API
+
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int j1 = i - k;
int k1 = j - l;
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@@ -360,6 +367,8 @@ public class PlayerChunkMap {
return playerchunk != null && playerchunk.d(entityplayer) && playerchunk.e();
}
+ public final void setViewDistanceForAll(int viewDistance) { this.a(viewDistance); } // Paper - OBFHELPER
+ // Paper start - Separate into two methods
public void a(int i) {
i = MathHelper.clamp(i, 3, 32);
if (i != this.j) {
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@@ -369,36 +378,55 @@ public class PlayerChunkMap {
while (iterator.hasNext()) {
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
- int k = (int) entityplayer.locX >> 4;
- int l = (int) entityplayer.locZ >> 4;
- int i1;
- int j1;
-
- if (j > 0) {
- for (i1 = k - i; i1 <= k + i; ++i1) {
- for (j1 = l - i; j1 <= l + i; ++j1) {
- PlayerChunk playerchunk = this.c(i1, j1);
-
- if (!playerchunk.d(entityplayer)) {
- playerchunk.a(entityplayer);
- }
+ this.setViewDistance(entityplayer, i, false); // Paper - Split, don't mark sort pending, we'll handle it after
+ }
+
+ this.j = i;
+ this.e();
+ }
+ }
+
+ public void setViewDistance(EntityPlayer entityplayer, int i) {
+ this.setViewDistance(entityplayer, i, true); // Mark sort pending by default so we don't have to remember to do so all the time
+ }
+
+ // Copied from above with minor changes
+ public void setViewDistance(EntityPlayer entityplayer, int i, boolean markSort) {
+ i = MathHelper.clamp(i, 3, 32);
+ int oldViewDistance = entityplayer.getViewDistance();
+ if (i != oldViewDistance) {
+ int j = i - oldViewDistance;
+
+ int k = (int) entityplayer.locX >> 4;
+ int l = (int) entityplayer.locZ >> 4;
+ int i1;
+ int j1;
+
+ if (j > 0) {
+ for (i1 = k - i; i1 <= k + i; ++i1) {
+ for (j1 = l - i; j1 <= l + i; ++j1) {
+ PlayerChunk playerchunk = this.c(i1, j1);
+
+ if (!playerchunk.d(entityplayer)) {
+ playerchunk.a(entityplayer);
}
}
- } else {
- for (i1 = k - this.j; i1 <= k + this.j; ++i1) {
- for (j1 = l - this.j; j1 <= l + this.j; ++j1) {
- if (!this.a(i1, j1, k, l, i)) {
- this.c(i1, j1).b(entityplayer);
- }
+ }
+ } else {
+ for (i1 = k - oldViewDistance; i1 <= k + oldViewDistance; ++i1) {
+ for (j1 = l - oldViewDistance; j1 <= l + oldViewDistance; ++j1) {
+ if (!this.a(i1, j1, k, l, i)) {
+ this.c(i1, j1).b(entityplayer);
}
}
}
+ if (markSort) {
+ this.e();
+ }
}
-
- this.j = i;
- this.e();
}
}
+ // Paper end
private void e() {
this.l = true;
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@@ -477,4 +505,32 @@ public class PlayerChunkMap {
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}
}
// CraftBukkit end
+
+ // Paper start - Player view distance API
+ public void updateViewDistance(EntityPlayer player, int distanceIn) {
+ final int oldViewDistance = player.getViewDistance();
+
+ // This represents the view distance that we will set on the player
+ // It can exist as a negative value
+ int playerViewDistance = MathHelper.clamp(distanceIn, 3, 32);
+
+ // This value is the one we actually use to update the chunk map
+ // We don't ever want this to be a negative
+ int toSet = playerViewDistance;
+
+ if (distanceIn < 0) {
+ playerViewDistance = -1;
+ toSet = world.getPlayerChunkMap().getViewDistance();
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+ }
+
+ if (toSet != oldViewDistance) {
+ // Order matters
+ this.setViewDistance(player, toSet);
+ player.setViewDistance(playerViewDistance);
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+
+ //Force update entity trackers
+ this.getWorld().getTracker().updatePlayer(player);
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+ }
+ }
+ // Paper end
}
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 9e24b77ad..50b1175cc 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -44,7 +44,7 @@ public final class SpawnerCreature {
boolean flag3 = true;
// Spigot Start
byte b0 = worldserver.spigotConfig.mobSpawnRange;
- b0 = ( b0 > worldserver.spigotConfig.viewDistance ) ? (byte) worldserver.spigotConfig.viewDistance : b0;
+ b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API
b0 = ( b0 > 8 ) ? 8 : b0;
for (int i1 = -b0; i1 <= b0; ++i1) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 8ecef3ff9..3cc16b692 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1641,6 +1641,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public boolean getAffectsSpawning() {
return this.getHandle().affectsSpawning;
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}
+
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+ @Override
+ public int getViewDistance() {
+ return getHandle().getViewDistance();
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+ }
+
+ @Override
+ public void setViewDistance(int viewDistance) {
+ ((WorldServer) getHandle().world).getPlayerChunkMap().updateViewDistance(getHandle(), viewDistance);
+ }
// Paper end
@Override
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 1aade75f3..f52de1023 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -108,13 +108,13 @@ public class ActivationRange
int maxRange = Math.max( monsterActivationRange, animalActivationRange );
maxRange = Math.max( maxRange, miscActivationRange );
- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
+ //maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange ); Paper - Use player view distance API below instead
for ( EntityHuman player : world.players )
{
-
+ int playerMaxRange = maxRange = Math.min( ( player.getViewDistance() << 4 ) - 8, maxRange ); // Paper - Use player view distance API
player.activatedTick = MinecraftServer.currentTick;
- maxBB = player.getBoundingBox().grow( maxRange, 256, maxRange );
+ maxBB = player.getBoundingBox().grow( playerMaxRange, 256, playerMaxRange ); // Paper - Use player view distance API
miscBB = player.getBoundingBox().grow( miscActivationRange, 256, miscActivationRange );
animalBB = player.getBoundingBox().grow( animalActivationRange, 256, animalActivationRange );
monsterBB = player.getBoundingBox().grow( monsterActivationRange, 256, monsterActivationRange );
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--
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2.18.0.windows.1
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