Paper/patches/unapplied/server/0093-Improve-Maps-in-item-frames-performance-and-bug-fixe.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Apr 2016 20:02:00 -0400
Subject: [PATCH] Improve Maps (in item frames) performance and bug fixes
Maps used a modified version of rendering to support plugin controlled
imaging on maps. The Craft Map Renderer is much slower than Vanilla,
causing maps in item frames to cause a noticeable hit on server performance.
This updates the map system to not use the Craft system if we detect that no
custom renderers are in use, defaulting to the much simpler Vanilla system.
Additionally, numerous issues to player position tracking on maps has been fixed.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 67c4b724b6b799c02ee4c5034d3472e44cb591fa..ec2d94e7b34b4384c5c37265869e6ddb15d6e6eb 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -2266,6 +2266,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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{
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if ( iter.next().player == entity )
{
+ map.decorations.remove(entity.getName().getString()); // Paper
iter.remove();
}
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}
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 4751fea5e7319600422c4fb3e40026a36db85a6a..845e52baf57492cfb0eb20318c84585e30001f0b 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -763,6 +763,14 @@ public abstract class Player extends LivingEntity {
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return null;
}
// CraftBukkit end
+ // Paper start - remove player from map on drop
+ if (itemstack.getItem() == Items.FILLED_MAP) {
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+ net.minecraft.world.level.saveddata.maps.MapItemSavedData worldmap = net.minecraft.world.item.MapItem.getSavedData(itemstack, this.level);
+ if (worldmap != null) {
+ worldmap.tickCarriedBy(this, itemstack);
+ }
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+ }
+ // Paper end
return entityitem;
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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index b8d33dc1dc31fb2bcde0d74504f3972b0cc28f17..7254e7a42c58737cfc04f09aaca2fe1ebeec6d08 100644
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--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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@@ -63,6 +63,7 @@ public class MapItemSavedData extends SavedData {
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public final Map<String, MapDecoration> decorations = Maps.newLinkedHashMap();
private final Map<String, MapFrame> frameMarkers = Maps.newHashMap();
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private int trackedDecorationCount;
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+ private org.bukkit.craftbukkit.map.RenderData vanillaRender = new org.bukkit.craftbukkit.map.RenderData(); // Paper
// CraftBukkit start
public final CraftMapView mapView;
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@@ -83,6 +84,7 @@ public class MapItemSavedData extends SavedData {
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// CraftBukkit start
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this.mapView = new CraftMapView(this);
this.server = (CraftServer) org.bukkit.Bukkit.getServer();
+ this.vanillaRender.buffer = colors; // Paper
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// CraftBukkit end
}
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@@ -138,6 +140,7 @@ public class MapItemSavedData extends SavedData {
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if (abyte.length == 16384) {
worldmap.colors = abyte;
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}
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+ worldmap.vanillaRender.buffer = abyte; // Paper
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ListTag nbttaglist = nbt.getList("banners", 10);
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@@ -548,6 +551,21 @@ public class MapItemSavedData extends SavedData {
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public class HoldingPlayer {
+ // Paper start
+ private void addSeenPlayers(java.util.Collection<MapDecoration> icons) {
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+ org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.player.getBukkitEntity();
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+ MapItemSavedData.this.decorations.forEach((name, mapIcon) -> {
+ // If this cursor is for a player check visibility with vanish system
+ org.bukkit.entity.Player other = org.bukkit.Bukkit.getPlayerExact(name); // Spigot
+ if (other == null || player.canSee(other)) {
+ icons.add(mapIcon);
+ }
+ });
+ }
+ private boolean shouldUseVanillaMap() {
+ return mapView.getRenderers().size() == 1 && mapView.getRenderers().get(0).getClass() == org.bukkit.craftbukkit.map.CraftMapRenderer.class;
+ }
+ // Paper end
public final Player player;
private boolean dirtyData = true;
private int minDirtyX;
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@@ -581,7 +599,9 @@ public class MapItemSavedData extends SavedData {
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@Nullable
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Packet<?> nextUpdatePacket(int mapId) {
MapItemSavedData.MapPatch worldmap_b;
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- org.bukkit.craftbukkit.map.RenderData render = MapItemSavedData.this.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) this.player.getBukkitEntity()); // CraftBukkit
+ if (!this.dirtyData && this.tick % 5 != 0) { this.tick++; return null; } // Paper - this won't end up sending, so don't render it!
+ boolean vanillaMaps = shouldUseVanillaMap(); // Paper
+ org.bukkit.craftbukkit.map.RenderData render = !vanillaMaps ? MapItemSavedData.this.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) this.player.getBukkitEntity()) : MapItemSavedData.this.vanillaRender; // CraftBukkit // Paper
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if (this.dirtyData) {
this.dirtyData = false;
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@@ -597,6 +617,8 @@ public class MapItemSavedData extends SavedData {
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// CraftBukkit start
java.util.Collection<MapDecoration> icons = new java.util.ArrayList<MapDecoration>();
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+ if (vanillaMaps) addSeenPlayers(icons); // Paper
+
for (org.bukkit.map.MapCursor cursor : render.cursors) {
if (cursor.isVisible()) {
icons.add(new MapDecoration(MapDecoration.Type.byIcon(cursor.getRawType()), cursor.getX(), cursor.getY(), cursor.getDirection(), PaperAdventure.asVanilla(cursor.caption()))); // Paper - Adventure
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diff --git a/src/main/java/org/bukkit/craftbukkit/map/RenderData.java b/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
index 256a131781721c86dd6cdbc329335964570cbe8c..5768cd512ec166f1e8d1f4a28792015347297c3f 100644
--- a/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
+++ b/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
@@ -5,7 +5,7 @@ import org.bukkit.map.MapCursor;
public class RenderData {
- public final byte[] buffer;
+ public byte[] buffer; // Paper
public final ArrayList<MapCursor> cursors;
public RenderData() {