Paper/patches/unapplied/server/0866-Add-missing-spawn-eggs.patch

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2022-06-08 22:25:47 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 8 Jun 2022 15:58:20 -0400
Subject: [PATCH] Add missing spawn eggs
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java
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index 8e5bc2bf5fed1f70a9fdcdeb4b23468aa0c7fb8e..760628349ca1ba49d660485b01492cdec7411d72 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java
@@ -196,6 +196,12 @@ public final class CraftItemFactory implements ItemFactory {
case ZOMBIE_SPAWN_EGG:
case ZOMBIE_VILLAGER_SPAWN_EGG:
case ZOMBIFIED_PIGLIN_SPAWN_EGG:
+ // Paper start
+ case ALLAY_SPAWN_EGG:
+ case FROG_SPAWN_EGG:
+ case TADPOLE_SPAWN_EGG:
+ case WARDEN_SPAWN_EGG:
+ // Paper end
return meta instanceof CraftMetaSpawnEgg ? meta : new CraftMetaSpawnEgg(meta);
case ARMOR_STAND:
return meta instanceof CraftMetaArmorStand ? meta : new CraftMetaArmorStand(meta);
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index bfb1ad0b6e20e10fee53f94a3e6c4f8aad7aae7d..03b4f18000d455e48044eb7a15cd667acef5f14d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
@@ -428,6 +428,12 @@ public final class CraftItemStack extends ItemStack {
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case ZOMBIE_SPAWN_EGG:
case ZOMBIE_VILLAGER_SPAWN_EGG:
case ZOMBIFIED_PIGLIN_SPAWN_EGG:
+ // Paper start
+ case ALLAY_SPAWN_EGG:
+ case FROG_SPAWN_EGG:
+ case TADPOLE_SPAWN_EGG:
+ case WARDEN_SPAWN_EGG:
+ // Paper end
return new CraftMetaSpawnEgg(item.getTag());
case ARMOR_STAND:
return new CraftMetaArmorStand(item.getTag());
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSpawnEgg.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSpawnEgg.java
index 155e2b50df754021acdd29a870342db8ad6d1f41..de141f94214838dc049c1797bbdb0dbdac048112 100644
2022-06-08 22:25:47 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSpawnEgg.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSpawnEgg.java
@@ -18,6 +18,12 @@ import org.bukkit.material.MaterialData;
public class CraftMetaSpawnEgg extends CraftMetaItem implements SpawnEggMeta {
private static final Set<Material> SPAWN_EGG_MATERIALS = Sets.newHashSet(
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+ // Paper start
+ Material. ALLAY_SPAWN_EGG,
+ Material. FROG_SPAWN_EGG,
+ Material. TADPOLE_SPAWN_EGG,
+ Material. WARDEN_SPAWN_EGG,
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+ // Paper end
Material.AXOLOTL_SPAWN_EGG,
Material.BAT_SPAWN_EGG,
Material.BEE_SPAWN_EGG,