2021-11-11 03:53:27 +01:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sun, 24 Oct 2021 16:19:26 -0400
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Subject: [PATCH] Add Raw Byte Entity Serialization
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diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
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2022-06-07 19:03:07 +02:00
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index be8d5c172b0a300648f21e2163ccf0a9cd7915ee..4fcafddf3792b66c618f91e04d102f374de565a8 100644
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2021-11-11 03:53:27 +01:00
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--- a/src/main/java/org/bukkit/UnsafeValues.java
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+++ b/src/main/java/org/bukkit/UnsafeValues.java
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2022-03-03 19:21:48 +01:00
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@@ -112,6 +112,14 @@ public interface UnsafeValues {
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2021-11-11 03:53:27 +01:00
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ItemStack deserializeItem(byte[] data);
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+ byte[] serializeEntity(org.bukkit.entity.Entity entity);
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+
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+ default org.bukkit.entity.Entity deserializeEntity(byte[] data, World world) {
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+ return deserializeEntity(data, world, false);
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+ }
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+
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+ org.bukkit.entity.Entity deserializeEntity(byte[] data, World world, boolean preserveUUID);
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+
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/**
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* Return the translation key for the Material, so the client can translate it into the active
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* locale when using a {@link net.kyori.adventure.text.TranslatableComponent}.
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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2022-02-12 14:20:33 +01:00
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index 898c005cb715235df8d7ed6a98faa8191af2fd91..9b46e42fcd803c2f0fb46b220ed79d69b1d16fc4 100644
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2021-11-11 03:53:27 +01:00
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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2022-02-12 14:20:33 +01:00
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@@ -775,5 +775,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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2021-11-11 03:53:27 +01:00
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* @return players in tracking range
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*/
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@NotNull Set<Player> getTrackedPlayers();
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+
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+ /**
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+ * Spawns the entity in the world at the given {@link Location} with the default spawn reason.
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+ * <p>
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+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
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+ * <p>
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+ * Also, this method will fire the same events as a normal entity spawn.
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+ *
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+ * @param location The location to spawn the entity at.
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+ * @return Whether the entity was successfully spawned.
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+ */
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+ public default boolean spawnAt(@NotNull Location location) {
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+ return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
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+ }
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+
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+ /**
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+ * Spawns the entity in the world at the given {@link Location} with the reason given.
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+ * <p>
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+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
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+ * <p>
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+ * Also, this method will fire the same events as a normal entity spawn.
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+ *
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+ * @param location The location to spawn the entity at.
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+ * @param reason The reason for the entity being spawned.
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+ * @return Whether the entity was successfully spawned.
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+ */
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+ public boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason);
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// Paper end
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}
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