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32 lines
1.4 KiB
Diff
32 lines
1.4 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Sun, 10 May 2020 23:06:30 -0400
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Subject: [PATCH] Potential bed API
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Adds a new method to fetch the location of a player's bed without generating any sync loads.
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getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index a5e9fc90ffae794b9b14468337ce7b091fd0dc35..a2815073bc04dd831fa22da47162031d360683dd 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -143,6 +143,17 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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return null;
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}
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+ // Paper start - Potential bed api
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+ @Override
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+ public Location getPotentialBedLocation() {
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+ BlockPosition bed = getHandle().getBed();
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+ if (bed == null) {
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+ return null;
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+ }
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+ return new Location(getServer().getWorld(getHandle().spawnWorld), bed.getX(), bed.getY(), bed.getZ());
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+ }
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+ // Paper end
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+
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@Override
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public void setBedSpawnLocation(Location location) {
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setBedSpawnLocation(location, false);
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