Paper/Spigot-Server-Patches/0516-Potential-bed-API.patch

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2020-05-11 06:19:04 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Sun, 10 May 2020 23:06:30 -0400
Subject: [PATCH] Potential bed API
Adds a new method to fetch the location of a player's bed without generating any sync loads.
getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index a5e9fc90ffae794b9b14468337ce7b091fd0dc35..a2815073bc04dd831fa22da47162031d360683dd 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -143,6 +143,17 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
return null;
}
+ // Paper start - Potential bed api
+ @Override
+ public Location getPotentialBedLocation() {
+ BlockPosition bed = getHandle().getBed();
+ if (bed == null) {
+ return null;
+ }
+ return new Location(getServer().getWorld(getHandle().spawnWorld), bed.getX(), bed.getY(), bed.getZ());
+ }
+ // Paper end
+
@Override
public void setBedSpawnLocation(Location location) {
setBedSpawnLocation(location, false);