Paper/patches/server/0293-Prevent-consuming-the-wrong-itemstack.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 7e684a7df64b64e25ba602c39488712eefdfbcfa..ba78e8b73793292830f3260f9a12c50c698bb881 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3994,9 +3994,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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public void startUsingItem(InteractionHand hand) {
+ // Paper start - Prevent consuming the wrong itemstack
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+ this.startUsingItem(hand, false);
+ }
+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
+ // Paper end - Prevent consuming the wrong itemstack
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ItemStack itemstack = this.getItemInHand(hand);
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- if (!itemstack.isEmpty() && !this.isUsingItem()) {
+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
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this.useItem = itemstack;
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this.useItemRemaining = itemstack.getUseDuration(this);
if (!this.level().isClientSide) {
@@ -4067,6 +4072,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.releaseUsingItem();
} else {
if (!this.useItem.isEmpty() && this.isUsingItem()) {
+ this.startUsingItem(this.getUsedItemHand(), true); // Paper - Prevent consuming the wrong itemstack
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
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PlayerItemConsumeEvent event = null; // Paper
@@ -4104,8 +4110,8 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
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this.stopUsingItem();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof ServerPlayer) {
((ServerPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end